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 PTR 3.0.8, You know you want it.
tinwhisker
Posted: Dec 11 2008, 01:30 PM


Short and Saccharinny


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Both documented and undocumented changes can be found here.

http://www.mmo-champion.com/index.php?topic=29837.0

I'm going to have to put feint on my bars now. blink.gif


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Ariiyana
Posted: Dec 11 2008, 01:42 PM


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Warriors: wtf.


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tinwhisker
Posted: Dec 11 2008, 01:58 PM


Short and Saccharinny


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QUOTE (Ariiyana @ Dec 11 2008, 02:42 PM)
Warriors: wtf.

If you're talking about the removal of the TG 5% hit penalty, it was a joke anyway.

If you're talking about the Bloodthirst change, all it does it change it from 3% over 5 swings to 3% over 3 swings.

As for Bloodsurge, unless you have a really high or really low crit rate, it will probably be a wash.


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tinwhisker
Posted: Dec 11 2008, 02:24 PM


Short and Saccharinny


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Just a quick FYI to all you ferals out there. The mastercraft fishing pole grants 1841 AP. happy.gif

The reality though is that now all the Warriors, Ret Paladins and Feral Druids will be fighting over Inevitable Defeat. Thank God Death Knights can't use maces or we'd be hosed. dry.gif

Hehe, just kidding. This change means more loot for everyone in the long run even though it may not seem that way right now. What were once feral staves will still be preferable for druids but starting with Uldar they won't be any new staves in game.


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Ivra
Posted: Dec 11 2008, 03:07 PM


Duchess


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Titansteel Guardian apparently nerfed, too bad for the people who spend the mega gold on it. :\

Huuuurray for Ele buffs biggrin.gif Not that I was far behind... wink.gif

Kinda cool buff for a mediocre talent: "Healing Way: Now only one application is required to reach full benefit. No longer stacks."

Hey they made Spirit better for you, Ris.


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miyuki
Posted: Dec 11 2008, 03:35 PM


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QUOTE (tinwhisker @ Dec 11 2008, 02:24 PM)
Just a quick FYI to all you ferals out there. The mastercraft fishing pole grants 1841 AP. happy.gif

The reality though is that now all the Warriors, Ret Paladins and Feral Druids will be fighting over Inevitable Defeat. Thank God Death Knights can't use maces or we'd be hosed. dry.gif

Hehe, just kidding. This change means more loot for everyone in the long run even though it may not seem that way right now. What were once feral staves will still be preferable for druids but starting with Uldar they won't be any new staves in game.

Who says dk's cant use maces? tongue.gif
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Vanora
Posted: Dec 11 2008, 04:00 PM


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I was reading elitest jerks when my DK was about 70 or so and they were comparing tanking weapons and were referencing Naxx maces. Until then, i didn't know I could train them >.>


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Melanova
Posted: Dec 11 2008, 04:04 PM


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QUOTE
The white Polar Bear mount is now the proper (larger) size.


NOOOOOOOOOOO, DON'T DO IT BLIZZ!!!




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Risna
Posted: Dec 11 2008, 04:39 PM


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QUOTE (Ivra @ Dec 11 2008, 04:07 PM)
Hey they made Spirit better for you, Ris.

Well, they made it so it's not completely useless... but I still want nothing to do with it overall. tongue.gif


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Sylarae
Posted: Dec 11 2008, 08:24 PM


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did they just...

66% armor increase from all cloth and leather gear off SotF?

holy shit.

Still want to see how they make up for beating cat form into the ground by taking out FAP.
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Risna
Posted: Dec 13 2008, 04:20 PM


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Check the main page of MMO for some more big updates including Relics of Ulduar - 10 for 250 Sons of Hodir rep *and* they won't be soulbound... get ready to cash in on this imo!


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Tarja
Posted: Dec 14 2008, 03:28 AM


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QUOTE (Sylarae @ Dec 11 2008, 08:24 PM)
Still want to see how they make up for beating cat form into the ground by taking out FAP.

I don't think you read the notes very carefully. Ferals still get the exact same attack power from current "feral weapons", and they can now use tons of weapons that weren't previously any good for them. That's a pretty decent buff for feral druids, although now you'll be sharing the old feral staff weapons with hunters.


The Paladin changes are pretty boring overall, but Ret gets a couple decent buffs (+5% damage to SoB and +6% to all damage) with no nerfs, so I guess that's not bad

Also, the manaburn changes are pretty nice I guess. It's still OP though sad.gif
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Padlock
Posted: Dec 14 2008, 09:44 AM


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Engineering is still missing a Transporter angry.gif


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tinwhisker
Posted: Dec 14 2008, 01:19 PM


Short and Saccharinny


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QUOTE (Padlock @ Dec 14 2008, 10:44 AM)
Engineering is still missing a Transporter angry.gif

How is a hearth to K3 on a 4 hour cooldown going to help you at all?


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Ivra
Posted: Dec 14 2008, 04:27 PM


Duchess


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QUOTE (tinwhisker @ Dec 14 2008, 01:19 PM)
QUOTE (Padlock @ Dec 14 2008, 10:44 AM)
Engineering is still missing a Transporter  angry.gif

How is a hearth to K3 on a 4 hour cooldown going to help you at all?

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