I've decided that I won't be using the 15-year old Niels anymore, so I temporarily took out his description, and decided that I'm going to put all my (active) characters in this first post, to make it easier to look through them.
Name: Niels Merins
Gender: Male
Age: 18
Height: 6'5"
Weight: 70 kilos
Physical Description: Long brown hair, that looks like it hasn't met a comb in ages, common blue eyes. He wears a thick shirt with a leather sleeve-less vest over it, and has brown long pants. He wears sandals, and he has three pairs of socks, one pair is green, one is red, and one is blue. Ofcourse, he doesn't wear them all at once, but changes them almost every day, it is one of the things that you just notice about him.
Looks most like: Me!
Personality: Heroic, brave and intelligent, although he makes it difficult for others to know what he feels. He never seems to experience real sadness, fear or anger, but is happy most of the times. He is known to make a sarcastic comment every now and then.
Power(s)(optional): He has studied wind magic, and knows enough to do some damage. He can even combine it with his sword.
Upside to Power(s): It can blow small enemies away, and can cause small cuts from a distance. Combined with his sword, he can 'slash' at people from far away.
Downside to Power(s): It takes some concentration, and wind magic isn't that focused, so some of it is wasted. It also has little to no effect on armor.
Strengths: He has a broad range of talents (Sword, Lance, Bow, Wind-magic) which he can use in different situations. He can be quite fast, and relies on skill more then he relies on strength. He's formidable at blocking incoming attacks, although he relies a bit too much on this, causing him to forget to attack. He can also combine his spells with his sword.
Weaknesses: He carries quite a few things around, which slows him down. Although his stamina and strength has improved, it's still mediocre at best. Still doesn't like fighting multiple opponents.
History: Born in Kakariko, son of a Royal knight and his wife, he's quit a smart kid. He knows how to use most weapons, as he had a friend who's father was a blacksmith. He had led a fairly unadventurous life studying all sorts of things until Ganondorf took over. He fled along with his family together with the other people of Kakariko. Afterwards, he was in some way inspired to defeat the evil in the lands, and after his 16th birthday, he set out on a journey around Hyrule and Termina, looking for adventures and monsters to defeat. He greatly increased his skill in this period, and has also seen the chance to study some small magic underneath Habilderanosto Ferinamoltortar.
Extra: Prefers to eat simple stuff, like cheese sandwiches. His hand are always cold, which might be noticed by people shaking hands with
RPG Style: Zelda RPG
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Name: Habilderanosto Ferinamoltortar
Nick-Name: Hab, Oji-san, Teacher
Gender: Male
Age: 562 years
Hight: 2 metres
Weight: 64 kilos
Physical Description: Habilderanosto wears an old grey cloak, which covers all of his body, except his face. His skin looks very old, and his eyes are green. He has a good deal of white hair on his head, and has a short beard. He also wears a pointy hat and carries a long staff underneath his cloak. He just looks like your average wizard, and Habilderanosto does nothing to suggest otherwise.
Personality: Habilderanosto is a man who is thankful for life, and all that comes with it. He loves meeting other people, due to much time he spent in seclusion. He is very agreeing, and rarely angry at other people. He takes an interest in how other people behave, and is often amused by it.
Habilderanosto doesn't really wants to talk about himself, most of the time, claiming his life has been boring and such, and that he'd rather hear something about you. Every now and then, though, he tells an exciting story from his past, or demonstrates a magic trick, loving the reactions they get.
Habilderanosto acts cheerful and nice most of the time, and when he has nothing to do, he always whistles the same old tune.
Powers: He has mastered the power of the elements (Fire, Water, Wind and Earth) and knows a great deal of other magic, and is fairly immune to age.
He can also grant a part of his longevity to someone else.
Upside to Powers: Won't die of natural causes, and has different kinds of magic to use in different situations, making him ahead of his game.
A person with part of his longevity will live longer
Downside to Powers: Can get killed, and his spells tire him out. His most advanced spells take a time to prepare. If he loses his staff his magic will be very basic.
He will live shorter each time he uses it.
Strengths: He's a powerful wizard, and can quickly dispatch weak enemies. As long as he can keep enemies as far away from him as possible, he'll be fine.
Weaknesses: He doesn't have much physical strength, and can't stand swords and such. He isn't that fast, and has a frail body. He also dislikes fighting, unless it's a duel in which he can show off.
History: He gained 1000 years of living by being granted the gift of longevity. The first part of his life he lived it normally. He had learned how to wield a sword, some magic he could use to brag with and he even got married and had a family. After his wife died of old age, he was grieved, and as his children grew old, he knew that he wasn't going to die like that. He hated being the survivor, and disappeared from the world, into another realm. There, he spent many years, many decades, and a few centuries. He learned how to perform high-level magic, forgot how to even hold a sword, and forgot most of his life before his seclusion. It's all written in his diary, but even to this day, he refuses to open it, knowing it will bring him much pain. Despite his longevity, which he researched, Habilderanosto knows he can die at the hands of another person, which is another reason he lived in seclusion. Every now and then, he stayed in Hyrule or Termina for a generation, before going back into shelter. Now is the time that he once again walks the lands of Hyrule and Termina, telling his stories, and on a rare ocasion, teaches a pupil magic. Niels is one of his students.
Extra's: It's from a little known language: Habil- (man) -der- (of) -an- (third) -osto (Bronze, in this case it's the year of bronze). Ferina-(family)mol(from)tortar(the originator of their kind)
So it's: Man from the third year of Bronze, from the Tortar family
Basically, his ancestors invented that language, but it never truly caught on, and he's the only one who can speak it nowadays. He'll speak it if he's angry
The person who started it had a bit of a screw lose... But his family maintains their traditions.
RPG Style: Zelda-style
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Name: Mira
Nickname: Mi. (Pronounced like 'My')
Gender: Female
Age: 17
Height: 5'8"
Weight: 52 kilos
Race: Zora
Physical Description: She looks like an ordinary Zora in the sea, but on the land she is clad in a sleeve-less red dress, with a scarf covering a bit of the top. She also has a piece of cloth hanging from her dress, with a symbol on it; A circle with two horizontal parallel lines through it, and two diagonal lines forming a flattened cross.
She has 4 golden bracelets, two on her upper arms, and two on the lower. They each have different carvings in them.
Looks most Like (optional): Sage Laruto from The Wind Waker, without the harp, nothing on her head, and slightly different clothes.
Image (optional):
http://www.zeldalegends.net/gallery/catego...edia/laruto.jpgPersonality: She's shy and her voice isn't very loud, making her hard to hear if you're not paying attention. She treats others a bit as superior, and with lots of respect. She is very insecure about herself. She flatters others a lot, and quickly admires people even for small things. Mi doesn't think of herself as special.
Power(s)(optional): She is very sensitive, and can learn things about people before they have introduced themselves. She herself says that she 'is just good at guessing, nothing more', which is perhaps the most accurate of all descriptions.
She has the ability to create a charged electric field around her body.
Her bracelets also give her increased resistances. The sister and brother bracelet give resistance against the cold and heat respectively, while the bracelets of her father give her the ability to walk freely on the land, without any restrictions, and the bracelet of her mother makes her more resistant to hunger.
Upside to Power(s): It isn't mindreading, and you can't shield yourself from it. Whenever she meets a new person, she picks up a lot of things.
The electric field hurts everyone who goes near her.
The bracelets give her a lot of places she can go too as a Zora.
Downside to Power(s): Her gift is passive, so she can't control it. Instead, these things just happen to come into her.
She can't keep the electric field up for too long.
When she loses the bracelets, the resistance goes away, and she'll be more vulnerable. The resistance is also based on the condition of her family
Strengths: Very resistant against both heat and cold, making Fire and Ice magic weaker. Electricity doesn't hurt her much, except in the water. She can swim like the best, and is quit agile on the land aswell.
Weaknesses: Weak against most weapons, and easily knocked out. She can faint when scared and she lacks real speed and stamina. She is easily lost aswell.
History: Mi was born in Zora Hall. She had one older brother, and later got one younger sister. She got her gift at birth, although she kept it a secret to most people. She lived a good live in the Hall, never going away from it for a long while.
On her 12th birthday, she was given her four special bracelets by her family, and each one represented one of her family members.
She was fascinated by the land, and when she was 15, she went ashore for the first time, fascinated by the difference between sea and land. When she was 17, she went onto the land in order to see more of the world.
Extra: She loves jewelry, and her dress is waterproof.
RPG Style: Zelda RPG
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Name: Erlina Mittelsworth
Nick-Name: She calls herself a variety of nicknames or fake names. Strider is one of the most common. She also calls herself Farina at times.
Gender: Female
Age: 20
Hight: 1 meter 68. which is about 5'7", I think
Weight: 50 kilos.
Physical Description: Erlina's has green eyes, that don't show much emotion besides a devious look every now and then. She has a small nose and mouth, and her long brown hair hangs down her back. Her body and legs are long and slender, so she can crawl through very small openings and run quite fast.
Her clothes are made from leather, and have a light-brownish color. She wear a sleeveless vest, and a protective brown shoulder piece on her right shoulder. She also wears fingerless gloves that covers her hand and underarm. She has a brown belt, and a pouch on her right hip to put small things in. She has a hunting knife on her left hip, and a quiver either on her back or against her leg.
Her leggings stop after her knees, and are almost immediatly followed up by her boots
Personality: It can safely be said that no one knows anything about Erlina. She never speaks about herself, if she speaks at all. She doesn't take others in consideration either. She takes every opportunity to put herself at the top, and commits crimes without remorse. She wants herself to be completely independant, and won't easily accept help from anyone else
Strengths: She can crawl through small openings, and is quite fast. She's an excellent huntress and can wield a bow like a pro. She's also really good with animals, and can tame them quite easily.
Weaknesses: She's very light, and thus easily lifted. Although she's got a fair amount of physical stamina for a woman, she still lags behind most men. She's also a soloist and when with others, she fights for herself, instead of working together with others. Also, in close-up fights, her bow attacks won't help.
Her social abilities are so-so at best.
History: Born in a wealthy position, Erlina has a rich father, who had a job as a merchant, and therefor was almost always away. Her mother took care of her, often taking walks in the woods, as her mother loved plants, although she couldn't have a garden.
When her mother was killed by Ganondorf, Erlina was upset enormously. Her father took her with him to Termina, setting up his business over there. He was still very busy, and didn't spend much time with his daughter. He tried to make her happy with expensive gifts, but since Erlina had no one to call a friend, this only made her feel more lonely. On her 14th birthday, when his father wasn't there, she ran away from home, taking some small things with her. Her father did everything in his power to find her, but to no avail. Running into the woods/swamp, she survived by eating certain plants, and later by hunting animals and eating them. She got her bow on her 16th birthday by trading it in for an expensive gemstone she had taken with her which came from his dad. Ironically, she bought the bow in her fathers shop, although another guy was in charge at the moment.
She travelled to Hyrule and arrived shortly after Ganondorf had been defeaten. She avoids busy places, but can be found almost everywhere else. Whenever she needs money, she makes it by selling things found in nature. All this time on her own has made her silent and to herself, but not shy or afraid of people.
Extra: She has a beautiful voice.
RPG Style: Zelda-RPG
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Name: Isard Nonamee
Nick-Name:
Gender: Male
Age: 23
Hight: 1.76m -> 5'10" or something
Weight: 75kg
Physical Description: He has short blonde hair and blue-green eyes. His face is thin and slightly pale. His ears stick out a bit and he's got a small chin. He wears a black tuxedo about everywhere, with a black bowtie around his neck, a white shirt underneath a black, expensive jacket, and a pair of black trousers above brown shiny shoes. He looks very neat and tidy most of the time, and gets angry when dirty. He is often seen polishing his shoes. He has a brown belt with several attachments, so he can carry things in it. He also conceals a dagger underneath his clothes sometimes.
Personality: He is obsessed with both evil and power. He's also very unsure of himself, which is why he bluffs a lot and chose to wear a suit that, according to him, 'generates respect.'
He often appears as logical and calm, but when things turn out bad, he gets panicky and afraid, often raising his voice.
When you catch him of guard, he can be seen acting nice, but when confronted with this, he'll deny it. If you question his 'evilness', he'll only get more ruthless and determined.
Strengths: He's good at bluffing, and he's quite resourceful. He also knows how to se traps.
Weaknesses: In a fight, he can be taken down quite quickly. Also, he's got rather unconventional methods. He's only new to this whole villain thing, after all.
History: Isard was just an average guy, who always wanted to get famous. He tried his best, spreading his good, but people'd forget him as soon as he was gone. When he was sixteen, Ganondorf took over. He was surprised how easy this went for him, and noticed how everyone suddenly knew him. He was sure that if he would become a villain, and take over the world or do something like-minded, he would be known. This was just a though in the back of his head, but slowly it developed in his mind, until he was obsessed by evil, and the reason why was pushed into the background. When Ganondorf was defeated, he decided that it was time for him to kidnap the world and rule the princess! He, however, has no idea of how to do this, because he is still new to this kind of thing.
Extra: He likes to dance, and isn't unskilled at it either. His maniacal laughter needs some work, though. His insults aren't really threatening either.
RPG Style: Zelda RP
This post has been edited by GameNerd on Nov 9 2006, 06:59 AM