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 Weapon Proficiency, "This, is my boomstick!"
Sage
Posted: Aug 17 2008, 02:06 PM


Yes, I know
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Group: X-Men
Posts: 1,192
Member No.: 531
Joined: 8-January 08



What weapons can your character use? Things that go bang? Things that make messy internal surgery look fun? Nothing whatsoever but they'll talk you to death?



Sage is mostly a shooter. She can snipe. She's deadly with a handgun. She dislikes shotguns, but mostly because they hurt. Doesn't mean she can't use one. She's also not a bad archer, if somewhat out of practice.

She considers using knives artless, especially compared to her hand-to-hand and fencing abilities, but still uses them anyway. She's not bad at fencing, but has also never gone up against a master to actually test her abilities.

Everything else- she can work out how to kill you with it, given enough time. Somehow, I get the feeling she's a dead shot with a rubber band.
Chamber
Posted: Aug 17 2008, 07:09 PM


Englishman in New York
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Jono's weapons skills consist mostly of himself; who needs a gun when you have a missile barn lodged in your lungs?

Aside from powers, though, he's a good hand-to-hand combatant, and is not afraid to fight dirty. He's also resourceful and will use anything available as a weapon: beer bottle, chair, rock, what-have-you.

Jubilee
Posted: Aug 17 2008, 07:15 PM


Never Scared
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Joined: 6-January 08



Well; she's a damned fine shot with her PAFs, and Logan has made damned sure that she can handle herself hand to hand, and dirty fights.

However, for actual weapons:

- Rifle. She's a decent (read: Good enough, but not a sniper/crack shot by any stretch of the imagination) shot, and knows the care/maintenance of the weapons.

- Bo. She thinks she's a lot better than she really is. She can manage to not hurt herself, but... yeah not much more than that.

- Swords? Kurt still won't let her play with the sharp ones. Something about fearing for his tail.

Banshee
Posted: Aug 18 2008, 02:31 AM


I'm trying not to be plastic paddy
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Joined: 30-December 07



Sean prefers small arms, general of the pistol variety. He is a terribly accurate shot at short distances with pistols. He is also good with submachine guns, rifles, assault rifles, and shotguns. He has a passing familiarity with many other special weapons, mostly so he can use them without hurting himself. Not necessarily proficient enough to hurt others with them.

When it comes to melee weapons, Sean has trained for knife and short clubs, like any good police officer. While he will often employ these weapons, his skill is more in unarmed combat. Holding a weapon though, generally distracts people from the kicks and grabs that Sean actually plans on using.
Colossus
Posted: Aug 18 2008, 04:13 AM


Atlas shrugged
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Group: X-Men
Posts: 262
Member No.: 491
Joined: 30-December 07



Cars, manhole covers, trees, street lamps, chunks of sidewalk, mailboxes, boulders, motorcycles, couches, kitchen sinks, and Wolverines.
Forge
Posted: Aug 18 2008, 04:51 PM


Prepare to meet your Maker.
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Member No.: 1,236
Joined: 30-March 08



Hand-to-hand – Forge has both military training and Naze training in unarmed combat, plus a few tricks he’s picked up from hanging around S.H.I.E.L.D. and the X-Men. He’s a very good and extremely determined fighter, but that’s in comparison to regular human standards. Put up against the likes of Logan, Peter, Bishop, etc, his chances for survival plummet severely. However, he does have a spirit blade, which is a very effective one-hit attack against most non-spiritual beings, and that somewhat evens the playing field…well, it at least leaves the playing field a touch less uneven.

Non-mechanical weapons – Melee weapons are not Forge’s strong point. Naze trained him with in spear fighting, archery and tomahawk usage, but Forge hasn’t practiced with any of those weapons for years. He’s not completely lost with a spear or tomahawk, but he’s rusty enough that if his opponent has anything more than a passing knowledge of those weapons, Forge would get embarrassed. However he does have a knack for lining up shots, so while he’s not a world-class archer, he’s still more than deadly with a bow and arrow.

To Forge, his spirit blade counts more as hand-to-hand than as a melee weapon because it’s an extension of his soul, therefore it’s more natural for him to manage than a sword or saber.

The good stuff (aka: Things That Shoot) – Forge is a top-flight sniper, put something scoped in his hand and he’s right at home. Sniping is the combat skill he’s taken to the most, and as such, he tends to keep in better practice with it than, say, spirit reading.

In addition to long-range shooters, Forge is beyond adept at pretty much anything that has a trigger. He makes a point of personally trying out any and every gun-type weapon he develops for a client, and he keeps a loaded cache of guns, firing anything from bullets to darts to RPGs to plasma bursts, all of which he’s intimately familiar with.

He also knows his way around explosives.
Sage
Posted: Aug 19 2008, 07:07 PM


Yes, I know
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Posts: 1,192
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Joined: 8-January 08



Sage and Forge need to have a snipe-off. Just so for once someone can be better at something than her.
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