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Pages: (3) 1 [2] 3  ( Go to first unread post )

 high elves
no armour saves
Posted: Jan 18 2007, 03:37 PM
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I,ve gotten news by several GW reps that HE is next, but was also told that even GW is completely sure themselves.
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zeltarruin
Posted: Jan 18 2007, 05:07 PM
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QUOTE (Altithir @ Jan 2 2007, 11:41 AM)
hahaha, yeah. Like have you seen that simpsons episode when Lucy Lawless (Xena) is being asked about episode errors in her show?

I didnt know Xena could fly.
-Lisa
I told you, Im not Xena, Im Lucy Lawless.
-Lucy

Anyway, I play High Elves and have heard that Spearmen might strike first in the first round of any combat. For instance, they either charge or get charged and have pike-ish rules for their exceptionally long spears.

As a note, White Lions are also a worth while High Elven elite infantry, but other than them, Swordmasters, and Spearmen the other non-skirmishing, non-warmachine infantry peoples are just terrible.
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WinterGuardian
Posted: Jan 18 2007, 09:06 PM
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QUOTE
what do people think about the rumours of high elves getting "strikes 1st" for their troops, I've heard all infantry will get it unless they come with great weapons, though it seems to be hotly contested.


i've heard this as well
though i have never actually heard the true wording of the rule so i'm not sure what it will do

however, i know the reason of why they are doing it
basically.... when they did wood elves they introduced the "Asrai Archery" special rule that reflected their fighting style in one giant friendly rule that the whole army can use
now that they are doing the high elves, we can expect to see a new "Asur Fighting(or something)" rule that will reflect their elite status when fighting in combat
or something like that

the Dark Elves will get a fancy rule too when they come out, whenever that is
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Lynx
Posted: Jan 18 2007, 10:23 PM
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If the High Elves get a strike first rule, I'll eat my hat. Yes, I DO have a hat.
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Highborn Sycath
Posted: Jan 19 2007, 03:16 AM
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They should be giving it the rule to delves and welves if they give it to the helves.
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the anti santa
Posted: Jan 21 2007, 12:22 PM
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It may be like the Glade Guard longbows rule and only apply to spearmen when they are charged from the front (maybe seaguard too).

I remember when Wood elves were in the pipeline a freind heard that ALL wood elf bows became ST4 and and all wood elves could move and fire without penalty.
The same with the killing blow rule for waywatchers that sounded really nasty on paper, but you need a bit of luck to kill 1 empire knight a turn and he costs about the same as 1 Waywatcher.

As we all know it's only glade guard and only at short range, otherwise glade riders and scouts would be very powerful.

That's always the trouble with rumours, until you've got the book in your hands you don't know for sure what it'll contain and it's easy to get carried away.
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juriko
Posted: Jan 21 2007, 01:40 PM
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always strike first is wat sum characters pay 30 pts for
anti- scouts lose the gg longbows rule wich is why they suck at 17 pts/model
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juriko
Posted: Jan 21 2007, 01:40 PM
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always strike first is wat sum characters pay 30 pts for
anti- scouts lose the gg longbows rule wich is why they suck at 17 pts/model
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Silly Dragon Elf the Third
Posted: Jan 21 2007, 01:56 PM
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QUOTE (the anti santa @ Jan 21 2007, 01:22 PM)
It may be like the Glade Guard longbows rule and only apply to spearmen when they are charged from the front (maybe seaguard too).

If anything thats what it will be. I think strikes first for the whole army is just too powerful! GW wont do that surely!

Especially when we don't have heavy armour or any most of the time. If anything we will be fast enough in combat to have strikes first so why should they get it?

Juriko...what happened there?!?! laugh.gif double click?

SDETT
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juriko
Posted: Jan 21 2007, 04:57 PM
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oooooooooh... oops i hide me head in shame
comps slow mus've accidently clicked twice sry im very sry *blushes*
i suppose it can be deleted
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the anti santa
Posted: Jan 21 2007, 05:06 PM
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QUOTE (juriko @ Jan 21 2007, 01:40 PM)
anti- scouts lose the gg longbows rule wich is why they suck at 17 pts/model

Yeah, which is why I said:
QUOTE
"As we all know it's only glade guard and only at short range, otherwise glade riders and scouts would be very powerful."

Scouting, combined with being skirmishers would make ST4 bows amazing and if that were the case I'd take scouts over waywatchers anyday.


I don't think it'll be always stike first, but it may be strike in initiative order, but that's almost as good unless they are figthing other elves or a few characters.

After all if pikes get it then why not elven spears?

This post has been edited by the anti santa on Jan 21 2007, 05:08 PM
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Servant of Isha
Posted: Jan 21 2007, 06:10 PM
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QUOTE
After all if pikes get it then why not elven spears?

While I think even that would be overpowered toa degree, just the spearmen is slightly different from the whole army!

I expect they'll think of something to add to high elf infantry in general, without doing as much difference as that would.

Servant of Isha.
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Silly Dragon Elf the Third
Posted: Jan 21 2007, 06:23 PM
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If you ask me now that i play high elfs i can see that nearly all their units are well....average. Theres nothing great and wonderful like our Dryads, wild riders, treeman, wardancers (the list goes on). They do have good items and very good mages. They have no great weakness but they don't have no great strength either. Its ok as they don't cost too much (well some do).

I think some cool rule for their infantry would be good. As too many people go cav and magic heavy (i'm seriously thinking about it and i don't want to). I think they need it. But no all strikes first or in initiative order. Maybe something like some cool weapons or getting some cool units that can dish out more than just 1 attack each. angry.gif

Edit: Pikes strike first because of their length. They are longer so can hit the enemy as they charge forward into the blades.

SDETT

This post has been edited by Silly Dragon Elf the Third on Jan 21 2007, 06:24 PM
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juriko
Posted: Jan 21 2007, 07:34 PM
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QUOTE (Silly Dragon Elf the Third @ Jan 21 2007, 02:23 PM)

I think some cool rule for their infantry would be good. As too many people go cav and magic heavy (i'm seriously thinking about it and i don't want to). I think they need it. But no all strikes first or in initiative order. Maybe something like some cool weapons or getting some cool units that can dish out more than just 1 attack each. angry.gif

Edit: Pikes strike first because of their length. They are longer so can hit the enemy as they charge forward into the blades.

SDETT

i agre... we have dryads, eternal guard, and wd, dark elves have witch elves...
fight in 3 ranks is ok, but looks absolutely pointless next to eternal guard
swordmasters are good, but only 1 atk each...
white lions sm reason
cavalry, though, their's is pretty darn good
but us WILD RIDERS are the kings of them all! tongue.gif
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Powerclaw
Posted: Feb 11 2007, 06:49 PM
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High Elves do have Dragon Princes, which are very powerful on the charge (they also look amazing). This combined with a chariot can wreck any of the above mentioned units that we woodelves have.
Their infantry is slightly overpriced and undereffective, but thats what you get for giving slender elves spears instead of bows.
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