Finally got around to (and remembered) to carry over the rest of the Screenshots. Here ya go.

As you can see all the HUD's are done. Top left is current HP, MP, and EXP. The gem in the middle changes colors depending on your element.
The bottom right is stamina, my spriters will clean up the icon, thats just a test. The bottom right is the Celestial energy bar. When full, you can transform by clicking the gem in the middle, also associated by color w/your element. the 2 bottom HUD's will be cleaned up and added designs and detail later.

My Celestial energy is now full. You raise your energy by attacking and being dealt damage. The amount it increases by is a fixed amount, and its fair enough too. Gom GOLD!!!!! lol, mines INF anyway, why do I care?

That would be me, transformed into a Celestial Angel, and you gained exponetially boosted stats depend on your transformations level. the more you use the trans, the stronger it become, and the higer boost you get. Max level is currently 5 for it. Please ignore the wings, I don't have any angel wings on me so i recolored the test wings lol. As you can see, your Celestial energy drains over time and when it hits 0, you return to normal and regain your old stats pretrans.

As you can also see, Stamina works fine. When the little stick figure (will be cleaned up, that just a test) looks like that, you're running and moving will drain your stamina. click it to toggle b/w run walk. Stamina does not regen while toggled to run.

Ray.
[glow=red,2,300]EDIT[/glow]
I know you guys have been wondering about the title of the game and where these 'Elemental Stone"s are now, well here you go, freshly sprited. And I must say, they are awesome. Perfect form, great shading, I love them so much.


That'll be the character you'll start seeing in screenshots.
I'm working on freezing opponents now.


Activation upon attacked.

Execution post-attacked
If you aren't attacked, the spell's effect wears off after 1 minute.