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Pixel Pagoda > SpriteScape Fantasy > Spritescape Spritesheet


Title: Spritescape Spritesheet
Description: Resource for making Fanworks


Spritescaper - March 25, 2006 04:57 AM (GMT)
Due to popular request, here's a basic spritesheet for Spritescape to use for making fanart, guest comics, cameos, etc.

Let me know beforehand if you plan to use them though. Other than that, go nuts.

*Edit: See Robert's post below.

robertllynch - March 25, 2006 03:03 PM (GMT)
Thanks alot Sprite, but as I mentioned before, damn that's big!

For those of you who would rather work on a 1:1 pixel ratio (or want to work on a Spritescape RPG) Here's something I just threw together:

user posted image

user posted image

Feel free to put these on your site, Sprite.

Spritescaper - March 25, 2006 03:33 PM (GMT)
Thanks Rob. I always use x4 sized sprites when I'm working on the comic, so I never really notice how oversized they are.

To reiterate an interesting point Rob made, these sprites are in standard RPG maker character set format, so you could easily import it into RPG Maker and make a game with it. Now wouldn't THAT be interesting?

robertllynch - March 25, 2006 11:55 PM (GMT)
That was the idea with my edit. Maybe after your comic has been going longer someone (maybe me...) could make an rm2k game.

CHIEF91592 - March 26, 2006 03:13 AM (GMT)
I like the idea but I have noclue how to make a game.

Spritescaper - March 26, 2006 03:10 PM (GMT)
QUOTE
That was the idea with my edit. Maybe after your comic has been going longer someone (maybe me...) could make an rm2k game.

That would be fun. We could even do it as a community thing, and have everyone contribute. :D

CHIEF91592 - March 26, 2006 04:48 PM (GMT)
Good idea Sprite!!!! Would'nt it be cool to show everyone's sprites founding the Pixel Pagoda at the end. Oh and the different levels could be the basis of different peoples comics. Like there could be a level for Spritescape Fantasy, and then another level for Heroes Inc.

robertllynch - March 26, 2006 11:53 PM (GMT)
Spritescape and HI levels would be the easiest, since I make my backgrounds in RM2K and I assume Sprite does the same. (i.e. - The levels are already done.)

CHIEF91592 - March 27, 2006 04:11 AM (GMT)
That makes the job a whole lot easier :D

Spritescaper - March 29, 2006 02:51 PM (GMT)
Say, this is actually a pretty neat idea. If I proposed to start a RPG project, would any of you guys be interested?

robertllynch - March 29, 2006 03:48 PM (GMT)
Count me in. Despite never formally publishing a game, I'm actually quite knowledgable when it comes to RM2K; I've been working with it since around 2001 (5 years experence). I'm great with graphics and at least decent with programming.

Plus I probably have more chipsets, charsets, system gfx, and wav/midi files saved on my computer than most sites dedicated to RM2K...

Spritescaper - March 31, 2006 02:33 PM (GMT)
I'm something along the lines of an "advanced veteran", but I am by no means an expert when it comes to making full fledged RPGs in RPG maker. I've been using the program for over 3 years now; I know it all by heart, but I've never actually attempted to make anything meaningful out of it.

Regardless, this could work. The beauty of a project like this is that it can really be a "community" kind of thing... those who don't have RPG Maker could contribute in a variety of other ways (brainstorming ideas, music, writing, etc.) whilst those that do (Rob and I) could collectively build the game from the ground up.

robertllynch - March 31, 2006 03:46 PM (GMT)
Yeah... I suck with music. We'd need someone to do the music if we wanted original stuff.

I'm going to start a new thread on the comminity game topic...

robertllynch - March 31, 2006 03:55 PM (GMT)
...Done.




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