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 Ocarina of Time 2D Team Recruitment
Chronic
Posted: Aug 23 2009, 12:53 AM


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QUOTE (Saisuke @ Aug 22 2009, 03:39 PM)
I'm nervous. >.>
I don't know if they even saw it yet. <.<

Your sample map? Nah, lemme see it!


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Chronic
Posted: Aug 23 2009, 07:31 AM


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So Dampe, next time you come on why don't you give us the scoop? How far into the game is the project? What do we need? Specific areas? Also, how will this be different (or better) than ahmio's project? (He's also making OoT2D)

http://gmc.yoyogames.com/lofiversion/index.../t390886-0.html


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poepoe
Posted: Aug 23 2009, 09:02 AM


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I was playing that one earlier, it is very buggy! Almost every map has 9 or 10 bugs. as long as Dampe just has 8 bugs he is in the clear! happy.gif


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Dampe
Posted: Aug 23 2009, 06:47 PM


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Everyone wanting to apply please read the first post and follow the rules. Thanks.

Please be patient as I have received quite a few entries.
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thetruebdg
Posted: Sep 22 2009, 03:35 AM


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QUOTE (Dampe @ Aug 23 2009, 06:47 PM)
Everyone wanting to apply please read the first post and follow the rules. Thanks.

Please be patient as I have received quite a few entries.

Any news? It's been a while since we had ANY kind of update.
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poepoe
Posted: Oct 3 2009, 08:06 AM


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I heard he got killed by a car again....

JOKING OF COURSE *shifty eyes*

BAI NAO


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