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Bethe Fairfax, Sleeping Beauty
| Bethe Fairfax |
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Tourist

Group: Outlaw
Posts: 3
Member No.: 1,604
Joined: 5-October 08

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BETHE FAIRFAX "No day is so bad it can't be fixed with a nap." ____________________________________________________ YOU THINK YOU KNOW ME, BUT YOU HAVE NO IDEA
THIS IS YOUR BASIC INFORMATION SECTION, DON'T LIE ABOUT IT KID
NAME Bethe Fairfax CODENAME Sleeping Beauty AGE 17 BIRTHDAY August 3, 1987 GENDER Female SEXUALITY She likes guys if you must know. RELATIONSHIP Single
____________________________________________________ LOCK AND LOADED, LET THE GAMES BEGIN BITCHES
WE DID NOT CHANGE AS WE GREW OLDER; WE JUST BECAME MORE CLEAR OF OURSELVES.
AFFILIATION Her main affiliation is top secret but she has a growing affinity for the X-men and hopes that she may ally with them one day. POWER(S) Bethe has the ability to make people fall asleep just by using her mind. She uses this to quell the unruly. It works on humans and mutants. However, since it is an ability of the mind it does not work on those with stronger minds or barriers (Magneto). The effects depend on the victim. Some will sleep for a day while others will just sleep an hour to a few hours. Her only other power at this time is the ability to cast an illusion of invisibility. She can make people think she is not there. No one looks in her direction or so much as sees her though she is sometimes standing right in front of them. It helps her get from place to place without being hindered. OCCUPATION Hunts down unruly mutants and puts them to sleep. She is one way that the government is trying to maintain stability.
____________________________________________________ THERE IS NO BEAUTY BUT THE BEAUTY OF ACTION
YOU CAN'T DO ANYTHING ABOUT THE LENGTH OF YOUR LIFE, BUT YOU CAN DO SOMETHING ABOUT ITS WIDTH AND DEPTH
HEIGHT 5'7" WEIGHT 123 lbs BODY SHAPE Bethe has a slendor, barely perseptible hourglass shape. OTHER Beth has two opposing dragon tattoos on her lower back. One is red and the other is blue. Their serpentine bodies are locked in an endless combat, but there is some yellow coloring in between. Out to the side is the Japanese symbols for "War and Peace." PLAY BY Saaya Irie
{[/SIZE][SIZE=23]} ____________________________________________________ BITE OFF MORE THAN YOU CAN CHEW, THEN CHEW IT
ACTION MAY NOT ALWAYS BRING HAPPINESS, BUT THERE IS NO HAPPINESS WITHOUT ACTION.
LIKES She likes her job because it stops fights. There is more though. Bethe likes running, combat exercises, and being around people who like her in general, not just because they are using her. DISLIKES Bethe dislikes the government and how it created this chaotic mess the world is in now. She hates fighting but will do so if the need arises. STRENGTHS Her strengths are her powers. She relies on them to survive. If she can't help put an end to this mess then she doesn't feel the need to survive. However, with her strong personality that doesn't seem likely to happen since she won't give up on herself. WEAKNESSES The way to Bethe is through deception. She has never been able to see through someone's lies because she trusts people too much. Plus, she is not an excellent fighter. If her powers fail to work against really tough opponents she most likely won't win in combat.
{
Bethe is a likeable person. She is kind to people and always willing to lend a helping hand. She is known for trusting people too much but she can still keep secrets (not giving away who she works for). She shows interest in the X-men, shopping her way, training, and pretty much saving the world from destruction. At the age of 17 she is kind of balanced out between her teenage behavior and maturity.
She is afraid of spiders, snakes, people getting hurt, not succeeding, and being stoned (her adopting parents told her stories). Moving around a lot took it's toll on her. She hates it but now she never stays in one place for very long. She changes apartments constantly and rarey sleeps, preferring to walk the streets to keep an eye out for trouble. She is restless but optimistic, stubborn, and overly willing. She is beginning to feel overused and bored with the people she works for, but she just rolls her eyes and keeps on going.
} ____________________________________________________ FRIENDS ARE GOD'S APOLOGY FOR REALATIVES
ITS NOT ABOUT FLESH & BLOOD, BUT THE HEART WHICH MAKES US FAMILY
PARENTS Shoji and Mai Himura (Blood parents) John and Emily Fairfax (adopting parents) SIBLINGS Unknown at this time. OTHERS No pets currently, but her adopting mother's uncle, David Maroney (unmarried), is the vice president of Ford Motor Companies and he sends John, Emily, and Bethe gifts all the time. HOMETOWN Tokyo
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Bethe was born in Tokyo city 17 years ago. Her birth parents were very traditional, not wanting a daughter. Instead of inhumanely drowning the infant, they put Bethe up for adoption. She was adopted out quickly to a family in the United States.
John (29) and Emily (26) from Bayville, couldn't have children of their own. They wouldn't give up on creating a family though so they went through adoption agencies looking for the perfect child. They made friends in the agencies and one day they called the Fairfaxes with information on a baby from Japan. John was skeptical but Emily had heard what happened to baby girls in Japan. She agreed and John just followed along with it.
A nun was sent to Japan to bring back the infant. They travelled by air to the Kennedy Airport where John and Emily were waiting eagerly. The baby was not what they expected. She was quiet, rarely crying. Her attention span was unusally long for an infant. Emily decided the baby girl should have the name Bethe.
Bethe's childhood years were definately unusual. Her powers had developed early but no one suspected her. At nap time everyone fell asleep almost instantly without giving teachers any grief. Sometimes John or Emily would fall asleep with Bethe while reading a bedtime story. If anyone got upset, starting fights, or anything bad then (if they were around Bethe) they would fall asleep.
John was the first to have suspicions about Bethe. She had reached the age of 13 and seemed slightly more cunning than most kids. He was punishing her for sneaking out of the house when he suddenly just fell onto the floor sound asleep. When he woke up John knew he was right. His daughter was a mutant.
John and Emily talked about it before talking to Bethe about it. They agreed to keep her secret as long as she kept it under control. Both of them just loved Bethe too much to throw her out on the streets for something that was genetically not her fault.
Bethe got a little more leniency from her parents in high school but she knew they were always worried something bad would happen. When the cure was developed Bethe considered it but then she was afraid. She would be revealing her secret to everyone. In the end the X-Men solved the problem of the cure but now the riots are the new problem. Deciding that she could help, Bethe went through a bunch of people to finally find the people she wanted to see.
Now Bethe is working for a secret government agency branching from the national defense. Her job is to stop problems. She waits by her sleeping victims until the agency shows up by helicopter or vehicle to take the mutants away. She believes she is doing the right thing. She has no idea what happens after the mutants are picked up. (Story Idea in the future if you'd like it to be.)
} ____________________________________________________ LOOKING BEYOND REALITY AND INTO THE SOUL
THE PLAYER SECTION, WHERE THE CHARACTER DOESN'T MATTER
PLAYER'S NAME Liz AGE 21 GENDER female STATE/COUNTRY West Virginia WHERE DID YOU HEAR ABOUT US? Searched the world wide web for a good X-Men rpg OTHER CHARACTERS THAT BELONG TO YOU
____________________________________________________
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 Generation X: Uprise
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