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Magical Chaos--Land of Magicoz

The Unknown Zaqqum



Our sister board,
was created on January 13 2006


Realm Guardians
Quinn--Empress of Magicoz, Guardian of Lieta
Faust--Gaurdian of Caligo
Snowspell--Guardian of Icelica
Shady--Guardian of the Darkness Gates
Magus--Guardian of Time
Theirry--Guardian of Firgo
Pent--Guardian of Vento
Tamuril--Guardian of Aquada
Sacromares--Guardian of Sacromania
Welcome to Magical Chaos, the vast land of Magicoz

Here you can join Empress Quinn's army in Lieta, or be a lost soul in Caligo under the rule of Faust. Or be a citizen in the other realms trying to assend to the final level for immortality

Come, join and be a part of this wounderous land.

Welcome all, to Magicoz

The Eight Realms


Firgo- The Realm of Fire

Aquada- The Realm of Water

Icelica- The Realm of Ice and Snow

Vento- The Realm of Wind

Sacromania- The Realm of Dark Earth

Lieta- The Realm of Light

Caligo- The Realm of Darkness

Terminus of Vicis-The Realm of Time



The Unknown Zaqqum is an addition to Magicoz, It portray's the life of the Devil's Daughter, and her home not far from the Magicoz Borders. If you are a member on Magicoz, you can register your same character there as well. Everything you have done here, will be transfer there. So you won't lose anything at all. Both boards share everything about a character.
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Quinn

Kazumei
Welcome to Magical Chaos
Click the Link to View Our home Video
http://www.mediafire.com/?d7iymsd92qo

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 Powers, If you need help creating one
Quinn
Posted: Mar 10 2007, 09:34 PM
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The Guardian of Lieta; Empress of Magicoz
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Group: Admin
Posts: 1,163
Member No.: 1
Joined: 29-September 05



Only if you need help creating them

Everyone begins with three powers. There are certain powers that only your home realm can give you. eg. If you are from Firgo you can only choose the Fire Blasts power and any of the others on the b\very bottom of the list


Realm Powers
Fire Blasts(Firgo): Small balls of fire come out of the hands of the user. When not directed at a person, they circle around the user and creates a barrier to protect them from harm. The user can also make a fire wall, only water attacks can bring it down.

Hail Storm(Aquada): The user can shoot hail stones from their hands directly at the opponent, 1000 stones a sec, the longer they use this the faster and more hard the hail gets. The hail can melt down into water and that can be used to defend themselves from being attacked. It can become a wall of water, then turns into one solid block of ice, only to be broken by the user, or a very strong opponent.

The Green Thumb(Terra): Using their own hands the user can turn the ground into hands, and whatever they do with their own the ground ones copy exactly. It can be anything (Grass, dirt, trees, anything that has to do with the earth). Using the dirt around them, they can also bring up a circle of dirt around them.

Aireal(Vento): The user can create a tornado, as many as they want but the more you have the weaker they are. The tornado can act as a weapon of a defense. To attack the tornado speeds towards the opponent and lifts them high into the air, the wind moves so fast that it acts like knives cutting into the skin. As a defense the user can make it surround them and nothing can get in to harm the user.

Thunder Strike(Lieta): The user can summon clouds from the sky and shoot down lighting to hit their opponent, it can be used several times, but every time it is used the attack becomes weaker. The lighting can also be used as a defense against enemies. When an enemy gets close to them, lightning strikes down to prevent them from getting close. Close combat attacks won’t work here, but attacks from a distance will come in handy.

Demon Within(Dintas): This is used by the wicked, this is used to distract the opponenet. They dig inside the opponents mind and find the thing they are scared of most in the world, they go into a trace like state, giving the user the advantage to attack. This is used for attacks only, but to defend yourself it can come in handly to stop them in their tracks, but you need to do it fast.

Ice Metamorphosis(Icelica): This power can be used by anyone. It is most powerful when the user also has the power of Water, but it is not necessary to have it. This power enables the user to create ice storms and manipulate ice in any form. Wither it is hail, sleet or just pond ice. Their only limit on the battle field is their own imagination, anything that the user can think of to create with the ice, they can. Most techniques are harder to learn so it may take time to get the hang of controlling ice, as it is a solid form unlike its counterpart, water. The only thing capable of destroying the ice is fire.


Other Powers

Gravity - This spell creates a dark orb around the target, flattening anything caught inside it, it will take flying enemies out of the sky and reduce defense, but it will never defeat the enemy, it can only do damage. The radius and reduction rate increases as it is upgraded. This power can be used to bring floating objects to the ground.

Stop - When used this will stop the targeted enemy in its tracks. You can attack the frozen enemy and when it unfreezes all the damage consumed will inflict upon it at once. As you upgrade this power more enemies will freeze and their pause time will be longer.

Healing – When used you can heal yourself or a friend. A person with this power cannot be injured for long

Telepathy – The power to read minds. This is a Godmodding ability, it lets you know what the other person is thinking (only if they typed something that they thought).

Beast Master - This is the ability to talk to animals, and hear what they have to say.

Empathy – This is the ability to know other characters emotions, this can also be a terrible power as the negative emotions can damage a empath’s shield.

Telekinesis – The ability to move things with your mind.
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