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Main Hall
The entrance to this castle is a mixture to both extremes of the jewel system. Black and white tiles line the long hallway, one side carved of Ivory and the opposite of Ebony hue. This is the place where one is inspired on which path to choose or is reminded why they chose their path.
1 1 Jan 15 2006, 06:08 PM
In: Last PostNever knowing really who yo...
By: Kiari
Library
Students of magic must come here if they wish to advance in their jewel level. They are never taught anything on the subject and what they know must be discovered for themselves. Any jewel level can come here and the path you have chosen doesn't matter in the least. Feel free to mingle with those you might not have otherwise known.
1 22 Apr 25 2006, 02:56 PM
In: Last PostA Yellow Jewel
By: Periya
Dining Hall
A long table stretches across the room, with plates set out at every place setting. All one has to do is sit down and ask politely for a meal and the food with appear on the plate. The meals vary, usually appealing to the tastes of the one who asked for a meal. By saying thank you, the leftovers will disappear. This is also a great place to study if the library is not adequate to one’s tastes.
2 5 Jan 28 2006, 04:36 PM
In: Last PostWashing Away
By: Zaunithe
The Lounge
Dominantly warm hues of rich maroon, silver, and royal blue, this room is very out of place compared to the dull hallways and endless seas of gray. Classic couches with cherry wood frames line the walls and circle the fireplace which glows with an endless supply of firewood, courtesy of the fell woods themselves. A single chess table with two chairs of the dark cherry wood sits abandoned on the far side of the room. Only the faint flicker of candle-light reminds inhabitants of its presence.
3 31 Apr 8 2006, 06:16 PM
In: Last PostRest for teh Restless
By: Daxx
Practice Room
A peculiar room that finds you when you need it, it adjusts to whatever size required and equips the user with the necessary supplies. This isn’t the place to hide, for others will find you and sometimes help or ruin whatever you are trying to accomplish.
1 8 Feb 14 2006, 09:32 PM
In: Last PostEnough Already
By: Roma
Dungeon
Located deep beneath the castle halls lays a dungeon that contains the coffins of past Jewel owners. The walls whisper hidden secrets and knowledge that might be of to someone’s benefit. Problem is, most become overwhelmed with fright before they reach the chamber where the spirits whisper.
1 5 Apr 1 2006, 01:34 PM
In: Last PostMI: 4
By: Syras
Sentinel Spires
A winding staircase leads up into a watch tower where a ghastly specter lives. It's there to protect, but it's also there to remind. If you reach the top, you will come to a comfortable room surrounded by windows, the occasional bookshelf, and an easy chair where the specter spends most of its time in thinking.
1 12 Mar 22 2006, 04:00 PM
In: Last PostRwar!
By: Nicara
 

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