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Fvza Rpg > OOC Forum > Question on character creation

Title: Question on character creation
Description: questions and help

Rhodes - November 26, 2006 03:49 PM (GMT)
How do all.
This is Vampyre13 from over at FVZA.
I read thru some of the content... and had a question before fully
becoming integrated. One is on character creation/guidelines.

I (obviously) would prefer to portray a vampire character.
I had several questions come up.

1. Age of vampire character? (do the vamp types have longevity {100+ yrs old})
2. Special abilities of the vamp? besides agility, heighten senses, strength etc etc.
Can they have mind-altering abilites?
3. Background. If the vamp has lived a long time, could several backgrounds be possible... meaning knowledge. Doctorites in Education, Medicine, Chemistry, etc etc etc. Nothing uber detailed...just overall smarts... but one affinity for say explosive making and such?... as an example.

Roncas - November 26, 2006 05:36 PM (GMT)
1. Vampirism is a virus and you have prolonged age.

2. Increased strength speed and regeneration

3. My secondcharacter is a vampire but is a good guy in a sense. He createde V-corp which loocks into creating vaccine for extremely rare virus (like vampirism and zombism)

Cyber78 - November 26, 2006 06:07 PM (GMT)
I'm essentially going to repeat but elaborate on what Roncas said.

1. A couple hundred years is pretty resonable so long as you're smart enough to survive. And at this point there isn't really any known age limit.

2. Sadly no mind altering abilities, unless you count scaring small children and religous types half to death.

3. I'd be a little sad if I were alive for hundreds of years and didn't learn much, so go ahead and get your character educated.

Jay - November 26, 2006 07:06 PM (GMT)
Or at least give him some sort of 'work experience'.

Templar - November 27, 2006 02:58 AM (GMT)
Damn, I have to pay attention more often.

Ok, so, a good start would be to read the FVZA vampire biology section on the main site. Tells you lots. Other than that, the others have pretty much covered it.

Rhodes - November 27, 2006 01:29 PM (GMT)
hehehh.... I'm the mod on the vamp section... so im kinda familiar with the 'history'.. hehehehhee ;)

Ok... i'll work on the character bio/background and HOPEFULLY get it posted today !!!!!

in the meantime.... I'm a eastcoast kinda hillybilly country boy... so i'll have my eye on the WVA/VA area.

Judder - November 27, 2006 02:28 PM (GMT)
Cool, I was wondering, would it be possible two have a second character?
I already have Judder and Razor.
Though I would like to try the Vampire experience

Templar - November 27, 2006 08:10 PM (GMT)
Well, multiple characters are normally discouraged. I personally don't like them because it detracts from your main character and their storyline.

Every once in awhile I pull in a mission or multi-mission specific NPC that I control personally. A good example of this was Wellingford in part I of the Death Manor mission. They are a good distraction from the everyday norm of your main character, but are disposable and don't hang around as much as a second character would.

Cyber78 - November 27, 2006 11:36 PM (GMT)
I concur with Templar. Having a disposable NPC usually works pretty well. I had a guy going by the name of Ivan back on the old RPG, a shame I didn't get around to bringing him back when my main character went vampire.

Templar - November 28, 2006 01:25 AM (GMT)
Yeah, Ivan just kind of pulled the "I'll be seeing you" deal.

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