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 Innistrad Spoiler
ExarionUniverse1
  Posted: Sep 18 2011, 12:53 PM


Duelist
*

Group: Citizen of the Comet
Posts: 105
Member No.: 3,803
Joined: 24-January 09



Innistrad Spoiler 182/264
White (24)
Name: Abbey Griffin
Cost: 3{W}
Type: Creature - Griffin
Pow/Tgh: 2/2
Rules Text: Flying, vigilance
Flavor Text: "The darkness crawls with vampires and ghouls, but we are not without allies."
- Mikaeus, the Lunarch
Illus. Jaime Jones
Rarity: Common
Set Number: #1/264

Name: Angel of Flight Alabaster
Cost: 4W
Type: Creature - Angel
Pow/Tgh: 4/4
Rules Text: Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Flavor Text: "Is this not just soulshift?"
Concerned MTGS user.
Illus. Howard Lyon
Rarity: Rare
Set Number: #2/264

Name: Angelic Overseer
Cost: 3{W}{W}
Type: Creature - Angel
Pow/Tgh: 5/3
Rules Text: Flying
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
Flavor Text: From mortal hope immortal power springs.
Illus. Jason Chan
Rarity: Mythic Rare
Set Number: #3/264

Name: Avacynian Priest
Cost: 1{W}
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Rules Text: {1}, {T}: Tap target non-Human creature.
Illus. Greg Staples
Rarity: Common
Set Number: #4/264

Name: Bonds of Faith
Cost: 1{W}
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Illus. Steve Argyle
Rarity: Common
Set Number: #5/264

Name: Champion of the Parish
Cost: {W}
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Rules Text: Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Flavor Text: "I stand for every cobbler, tanner, and fool in this town--and they stand for me."
Illus. Svetlin Velinov
Rarity: Rare
Set Number: #6/264

Name: Dearly Departed
Cost: 4{W}{W}
Type: Creature - Spirit
Pow/Tgh: 5/5
Rules Text: Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
Flavor Text: "Never forget our ancestors. They have not forgotten us."
- Mikaeus, the Lunarch
Illus. Daniel Ljunggren
Rarity: Rare
Set Number: #9/264

Name: Divine Reckoning
Cost: 2{W}{W}
Type: Sorcery
Rules Text: Each player chooses a creature he or she controls. Destroy the rest.
Flashback {5}{W}{W}
Flavor Text: Survival of the purest.
Illus. Greg Staples
Rarity: Rare
Set Number: #10/264

Name: Doomed Traveler
Cost: {W}
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Rules Text: When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
Illus. Lars Grant-West
Rarity: Common
Set Number: #11/264

Name: Elite Inquisitor
Cost: {W}{W}
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Rules Text: First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies.
Flavor Text: "No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."
Illus. Jana Schirmer & Johannes Voss
Rarity: Rare
Set Number: #13/264

Name: Fiend Hunter
Cost: 1{W}{W}
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Rules Text: When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Illus. Wayne Reynolds
Rarity: Uncommon
Set Number: #15/264

Name: Geist-Honored Monk
Cost: 3{W}{W}
Type: Creature - Human Monk
Pow/Tgh: */*
Rules Text: Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Illus. Clint Cearley
Rarity: Rare
Set Number: #17/264

Name: Intangible Virtue
Cost: 1{W}
Type: Enchantment
Rules Text: Creature tokens you control get +1/+1 and have vigilance.
Illus. Clint Cearley
Rarity: Uncommon
Set Number: #19/264

Name: Mentor of the Meek
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Rules Text: Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Flavor Text: In these halls there is no pass or fail. Your true test comes with the first full moon.
Illus. Jana Schirmer & Jonannaes Voss
Rarity: Rare
Set Number: #21/264

Name: Mikaeus, the Lunarch
Cost: X{W}
Type: Legendary Creature - Human Cleric
Pow/Tgh: 0/0
Rules Text: Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Illus. Steven Belledin
Rarity: Mythic Rare
Set Number: #23/264

Name: Moment of Heroism
Cost: 1{W}
Type: Instant
Rules Text: Target creature gets +2/+2 and gains lifelink until end of turn.
Illus. Christopher Moeller
Rarity: Common
Set Number: #24/264

Name: Nevermore
Cost: 1{W}{W}
Type: Enchantment
Rules Text: As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
Flavor Text: "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
Rarity: Rare

Name: Rally the Peasants
Cost: 2{W}
Type: Instant
Rules Text: Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
Illus. Jaime Jones
Rarity: Uncommon
Set Number: #28/264

Name: Silence of Stone
Cost: 1{W}
Type: Enchantment
Rules Text: Activated abilities of artifacts can't be activated.
Illus. Wayne England
Rarity: Rare

Name: Slayer of the Wicked
Cost: 3{W}
Type: Creature - Human Soldier
Pow/Tgh: 3/2
Rules Text: When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
Flavor Text: You don't want to see his trophy room.
Illus. Anthony Palumbo
Rarity: Uncommon

Name: Smite the Monstrous
Cost: 3{W}
Type: Instant
Rules Text: Destroy target creature with power 4 or greater.
Illus. Jason Felix
Rarity: Common
Set Number: #33/264

Name: Spectral Rider
Cost: {W}{W}
Type: Creature - Spirit Knight
Pow/Tgh: 2/2
Rules Text: Intimidate
Flavor Text: Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.
Illus. Igor Kieryluk
Rarity: Uncommon

Name: Thraben Sentry // Thraben Militia
Cost: 3{W}
Type: Creature - Human Soldier // Creature - Human Soldier
Pow/Tgh: 2/2 // 5/4
Rules Text: Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.
////////////
Trample
Flavor Text: "Looks like it's going to be a quiet night."
////////////
"The time for grief is over. The time for retribution has begun."
Illus. David Rapoza
Rarity: Common
Set Number: #38/264

Name: Voiceless Spirit
Cost: 2{W}
Type: Creature - Spirit
Pow/Tgh: 2/1
Rules Text: Flying, first strike
Illus. Daarken
Rarity: Common
Set Number: #42/264

Blue (30)
Name: Armored Skaab
Cost: 2{U}
Type: Creature - Zombie Warrior
Pow/Tgh: 1/4
Rules Text: When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Illus. Volkan Baga
Rarity: Common
Set Number: #43/264

Name: Battleground Geist
Cost: 4{U}
Type: Creature - Spirit
Pow/Tgh: 3/3
Rules Text: Flying
Other Spirit creatures you control get +1/+0.
Flavor Text: Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.
Illus. Clint Cearley
Rarity: Uncommon
Set Number: #45/264

Name: Cackling Counterpart
Cost: 1{U}{U}
Type: Instant
Rules Text: Put a token onto the battlefield that's a copy of target creature you control.
Flashback {5}{U}{U}
Illus. David Rapoza
Rarity: Rare
Set Number: #46/264

Name: Civilized Scholar // Homicidal Brute
Cost: 2{U}
Type: Creature - Human Advisor // Human Mutant
Pow/Tgh: 0/1 // 5/1
Rules Text: {t}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it
//////////////////////////////////////
{R}
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Illus. Michael C. Hayes
Rarity: Uncommon
Set Number: #47/264

Name: Claustrophobia
Cost: 1{U}{U}
Type: Enchantment - Aura
Rules Text: Enchant Creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Flavor Text: SLEEP!
Illus. Ryan Pancoast
Rarity: Common
Set Number: #48/264

Name: Curiosity
Cost: {U}
Type: Enchantment - Aura
Rules Text: Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Illus. Igor Kieryluk
Rarity: Uncommon
Set Number: #49/264

Name: Curse of the Bloody Tome
Cost: 2{U}
Type: Enchantment - Aura Curse
Rules Text: Enchant player
At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.
Flavor Text: After seeing his life's work drip away, the mage decided it was a good time to go crazy.
Illus. Jaime Jones
Rarity: Common
Set Number: #50/264

Name: Delver of Secrets // Insectile Aberration
Cost: {U}
Type: Creature - Human Wizard // Creature - Human Insect
Pow/Tgh: 1/1 // 3/2
Rules Text: At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets.
//////////
Flying
Illus. Nils Hamm
Rarity: Common
Set Number: #51/264

Name: Deranged Assistant
Cost: 1{U}
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Rules Text: {T}, Put the top card of your library into your graveyard: Add {1} to your mana pool.
Flavor Text: "Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting."
Illus. Nils Hamm
Rarity: Common
Set Number: #52/264

Name: Forbidden Alchemy
Cost: 2{U}
Type: Instant
Rules Text: Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
Illus. David Rapoza
Rarity: Common
Set Number: #55/264

Name: Fortress Crab
Cost: 3{U}
Type: Creature - Crab
Pow/Tgh: 1/6
Illus. Vincent Proce
Rarity: Common
Set Number: #56/264

Name: Frightful Delusion
Cost: 2{U}
Type: Instant
Rules Text: Counter target spell unless its controller pays {1}. That player discards a card.
Illus. Anthony Palumbo
Rarity: Common
Set Number: #57/264

Name: Grasp of Phantoms
Cost: 3{U}
Type: Sorcery
Rules Text: Put target creature on top of its owner's library.
Flashback {7}{U}
Illus. Izzy
Rarity: Uncommon
Set Number: #58/264

Name: Invisible Stalker
Cost: 1{U}
Type: Creature - Human Rogue
Pow/Tgh: 1/1
Rules Text: Hexproof
Invisible Stalker is unblockable.
Flavor Text: "What bothers me is the vampire's sense of smell and those icy Nephalian nights."
Illus. Bud Cook
Rarity: Uncommon
Set Number: #60/264

Name: Laboratory Maniac
Cost: 2{U}
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Rules Text: If you would draw a card while your library has no cards in it, you win the game instead.
Flavor Text: His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
Illus. Jason Felix
Rarity: Rare
Set Number: #61/264

Name: Ludevic's Test Subject // Ludevic's Abomination
Cost: 1{U}
Type: Creature - Lizard // Creature - Lizard Horror
Pow/Tgh: 0/3 // 13/13
Rules Text: Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
////////////
Trample
Flavor Text: ////////////
After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs.
Illus. Nils Hamm
Rarity: Rare
Set Number: #64/264

Name: Memory's Journey
Cost: 1{U}
Type: Instant
Rules Text: Target player shuffles up to three target cards from his or her graveyard into his or her library.
Flashback {G}
Illus. Slawomir Maniak
Rarity: Uncommon
Set Number: #66/264

Name: Mindshrieker
Cost: 1u
Type: Creature - Spirit Bird
Pow/Tgh: 1/1
Rules Text: Flying
{2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
Illus. Dave Kendall
Rarity: Rare
Set Number: #67/264

Name: Mirror-Mad Phantasm
Cost: 3{U}{U}
Type: Creature - Spirit
Pow/Tgh: 5/1
Rules Text: Flying
{1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
Illus. Howard Lyon
Rarity: Mythic Rare

Name: Murder of Crows
Cost: 3{U}{U}
Type: Creature - Bird
Pow/Tgh: 4/4
Rules Text: Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Flavor Text: Even more than carrion, they crave the last words of the dying.
Illus. Drew Baker
Rarity: Uncommon
Set Number: #70/264

Name: Rooftop Storm
Cost: 5U
Type: Enchantment
Rules Text: You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
Flavor Text: "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-- Stitcher Geralf
Illus. John Stanko
Rarity: Rare
Set Number: #71/264

Name: Sensory Deprivation
Cost: {U}
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets -3/-0.
Illus. Steven Belledin
Rarity: Common
Set Number: #74/264

Name: Silent Departure
Cost: u
Type: Sorcery
Rules Text: Return target creature to its owner's hand.
Flashback {4}{u}
Flavor Text: The same magic that lets geists pass through our realm can force them out of it.
Illus. John Avon
Rarity: Common
Set Number: #75/264

Name: Skaab Goliath
Cost: 5{U}
Type: Creature - Zombie Giant
Pow/Tgh: 6/9
Rules Text: As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.
Trample
Flavor Text: "Three heads, six arms and some armor grafts are better than...the normal numbers of those things."
-Stitcher Geralf
Illus. Volkan Baga
Rarity: Uncommon
Set Number: #76/264

Name: Skaab Ruinator
Cost: 1{U}{U}
Type: Creature - Zombie Horror
Pow/Tgh: 5/6
Rules Text: As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.
Illus. Chris Rahn
Rarity: Mythic Rare
Set Number: #77/264

Name: Snapcaster Mage
Cost: 1{U}
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Rules Text: Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Illus. Volkan Baga
Rarity: Rare

Name: Stitched Drake
Cost: 1{U}{U}
Type: Creature - Zombie Drake
Pow/Tgh: 3/4
Rules Text: As an addition cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying
Flavor Text: "The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf
Illus. Chris Rahn
Rarity: Common
Set Number: #80/264

Name: Stitcher's Apprentice
Cost: 1{U}
Type: Creature - Homunculus
Pow/Tgh: 1/2
Rules Text: {1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.
Flavor Text: "Oglor create life, Oglor take it away. Oglor god! ... until Master return."
Illus. Johann Bodin
Rarity: Common
Set Number: #81/264

Name: Think Twice
Cost: 1{U}
Type: Instant
Rules Text: Draw a card.
Flashback {2}{U}
Illus. Anthony Francisco
Rarity: Common
Set Number: #83/264

Name: Undead Alchemist
Cost: 3{U}
Type: Creature - Zombie
Pow/Tgh: 4/2
Rules Text: If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.
Illus. Michael C. Hayes
Rarity: Rare
Set Number: #84/264

Black (27)
Name: Abattoir Ghoul
Cost: 3{B}
Type: Creature - Zombie
Pow/Tgh: 3/2
Rules Text: First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Illus. Volkan Baga
Rarity: Uncommon
Set Number: #85/264

Name: Army of the Damned
Cost: 5{B}{B}{B}
Type: Sorcery
Rules Text: Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.
Flashback {7}{B}{B}{B}
Flavor Text: Sometimes death comes knocking. Sometimes it tears down the walls.
Illus. Ryan Pancoast
Rarity: Mythic Rare
Set Number: #87/264

Name: Bloodgift Demon
Cost: 3{B}{B}
Type: Creature - Demon
Pow/Tgh: 5/4
Rules Text: Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
Flavor Text: He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
Illus. Peter Mohrbacher
Rarity: Rare
Set Number: #89/264

Name: Bloodline Keeper // Lord of Lineage
Cost: 2{B}{B}
Type: Creature - Vampire
Pow/Tgh: 3/3 // 5/5
Rules Text: Flying
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
{B}: Transform Bloodline Keeper.
Activate this ability only if you control five or more vampires.
//
Flying
Other Vampire creatures you control get +2/+2.
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
Illus. Jason Chan
Rarity: Rare

Name: Bump in the Night
Cost: {B}
Type: Sorcery
Rules Text: Target opponent loses 3 life.
Flashback {5}{R}
Flavor Text: It's not just the wind. It's not all in your head. And it's definitely something to worry about.
Illus. Kev Walker
Rarity: Common
Set Number: #92/264

Name: Corpse Lunge
Cost: 2{B}
Type: Instant
Rules Text: As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.
Illus. Christopher Moeller
Rarity: Common
Set Number: #93/264

Name: Curse of Death's Hold
Cost: 3BB
Type: Enchantment - Aura Curse
Rules Text: Enchant Player
Creatures enchanted player controls gets -1/-1.
Flavor Text: May you and all your kin waste and wither until your clan is no more.
Illus. Clint Cearley
Rarity: Rare
Set Number: #94/264

Name: Diregraf Ghoul
Cost: {B}
Type: Creature - Zombie
Pow/Tgh: 2/2
Rules Text: Diregraf Ghoul enters the battlefield tapped.
Flavor Text: "At least this one still has arms and legs. Well, most of its legs."
-Enslow, ghoulcaller of Nephalia
Illus. Dave Kendall
Rarity: Uncommon
Set Number: #97/264

Name: Endless Ranks of the Dead
Cost: 2bb
Type: Enchantment
Rules Text: At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down.
Flavor Text: With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.
Illus. Ryan Yee
Rarity: Rare
Set Number: #99/264

Name: Falkenrath Noble
Cost: 3{B}
Type: Creature - Vampire
Pow/Tgh: 2/2
Rules Text: Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Illus. Slawomir Maniak
Rarity: Uncommon
Set Number: #100/264

Name: Heartless Summoning
Cost: 1{B}
Type: Enchantment
Rules Text: Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
Flavor Text: "They won't be winning any beauty pageants, but they'll do the trick."
-Enslow, ghoulcaller of Nephalia
Illus. Anthony Palumbo
Rarity: Rare
Set Number: #104/264

Name: Liliana of the Veil
Cost: 1{B}{B}
Type: Planeswalker - Liliana
Pow/Tgh: 3
Rules Text: +1: Each player discards a card.
-2: Target player sacrifices a creature.
-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Illus. Steve Argyle
Rarity: Mythic Rare
Set Number: #105/264

Name: Markov Patrician
Cost: 2{B}
Type: Creature - Vampire
Pow/Tgh: 3/1
Rules Text: Lifelink
Illus. Jana Schirmer & Johannes Voss
Rarity: Common
Set Number: #107/264

Name: Moan of the Unhallowed
Cost: 2{B}{B}
Type: Sorcery
Rules Text: Put two 2/2 black Zombie creature tokens onto the battlefield.
Flashback {5}{B}{B}
Flavor Text: For a ghoul, every village is a buffet and every disaster is a reunion.
Illus. Nils Hamm
Rarity: Uncommon
Set Number: #109/264

Name: Morkrut Banshee
Cost: 3{B}{B}
Type: Creature - Spirit
Pow/Tgh: 4/4
Rules Text: Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
Flavor Text: Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-- Hildin, priest of Avavyn
Illus. Svetlin Velinov
Rarity: Uncommon
Set Number: #110/264

Name: Night Terrors
Cost: 2{B}
Type: Sorcery
Rules Text: Target player reveals his or her hand. You choose a nonland card from it. Exile that card.
Illus. Christopher Moeller
Rarity: Common
Set Number: #111/264

Name: Reaper from the Abyss
Cost: 3BBB
Type: Creature - Demon
Pow/Tgh: 6/6
Rules Text: Flying
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature.
Flavor Text: Avacyn has deserted you. I welcome your devotion in her stead.
Illus. Matt Stewart
Rarity: Mythic Rare
Set Number: #112/264

Name: Screeching Bat // Stalking Vampire
Cost: 2{B}
Type: Creature - Bat // Creature - Vampire
Pow/Tgh: 2/2 // 5/5
Rules Text: Flying

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
////////////
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
Flavor Text: The bat has such clarity of hearing that simple sounds become symphonies.
////////////
Each form she takes is an exploration of the senses.
Rarity: Uncommon
Set Number: #114/264

Name: Sever the Bloodline
Cost: 3{B}
Type: Sorcery
Rules Text: Exile target creature and all other creatures with the same name as that creature.
Flashback {5}{B}{B}
Illus. Clint Cearley
Rarity: Rare
Set Number: #115/264

Name: Skeletal Grimace
Cost: 1{B}
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
Flavor Text: "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
--Jadar, ghoulcaller of Nephalia
Illus. Eric Deschamps
Rarity: Common
Set Number: #116/264

Name: Skirsdag High Priest
Cost: 1B
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Rules Text: Morbid - {t}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
Flavor Text: "Thraben's pleas fall of deaf ears. Ours do not."
Illus. Jason A. Engle
Rarity: Rare
Set Number: #117/264

Name: Unbreathing Horde
Cost: 2{B}
Type: Creature - Zombie
Pow/Tgh: 0/0
Rules Text: Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Illus. Dave Kendall
Rarity: Rare
Set Number: #121/264

Name: Unburial Rites
Cost: 4{B}
Type: Sorcery
Rules Text: Return target creature card from your graveyard to the battlefield.
Flashback {3}{W}
Flavor Text: All crave the Blessed Sleep. Few receive it.
Illus. Ryan Pancoast
Rarity: Uncommon
Set Number: #122/264

Name: Vampire Interloper
Cost: 1{B}
Type: Creature - Vampire Scout
Pow/Tgh: 2/1
Rules Text: Flying
Vampire Interloper can't block.
Flavor Text: He listens to every heartbeat, deciding which one of hundreds he will stop.
Rarity: Common
Set Number: #123/264

Name: Victim of Night
Cost: {B}{B}
Type: Instant
Rules Text: Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Illus. Winona Nelson
Rarity: Common
Set Number: #124/264

Name: Village Cannibals
Cost: 2{B}
Type: Creature - Human
Pow/Tgh: 2/2
Rules Text: Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
Flavor Text: They have endured the horrors of Innistrad by becoming the worst monsters of all.
Illus. Bud Cook
Rarity: Uncommon

Name: Walking Corpse
Cost: 1{B}
Type: Creature - Zombie
Pow/Tgh: 2/2
Illus. Igor Kieryluk
Rarity: Common
Set Number: #126/264

Red (27)
Name: Balefire Dragon
Cost: 5{R}{R}
Type: Creature - Dragon
Pow/Tgh: 6/6
Rules Text: Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Flavor Text: If it comes for you, die boldly or die swiftly - for die you will.
Illus. Eric Deschamps
Rarity: Mythic Rare

Name: Blasphemous Act
Cost: 8{R}
Type: Sorcery
Rules Text: Blasphemous Act costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Flavor Text: "Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
- Thalia, Knight-Cathar
Illus. Daarken
Rarity: Rare

Name: Bloodcrazed Neonate
Cost: 1{R}
Type: Creature - Vampire
Pow/Tgh: 2/1
Rules Text: Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Flavor Text: While elder vampires select their meals with care, the newly sired frenzy at the first whiff.
Illus. Cynthia Sheppard
Rarity: Common

Name: Brimstone Volley
Cost: 2{R}
Type: Instant
Rules Text: Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
Illus. Eytan Zana
Rarity: Common
Set Number: #132/264

Name: Burning Vengeance
Cost: 2{R}
Type: Enchantment
Rules Text: Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.
Illus. Raymond Swanland
Rarity: Uncommon
Set Number: #133/264

Name: Charmbreaker Devils
Cost: 5{R}
Type: Creature - Devil
Pow/Tgh: 4/4
Rules Text: At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn
Illus. Dan Scott
Rarity: Rare

Name: Curse of Stalked Prey
Cost: 1{R}
Type: Enchantment - Aura Curse
Rules Text: Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Flavor Text: "Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
--Elmut, crossway watcher
Illus. Christopher Moeller
Rarity: Rare

Name: Desperate Ravings
Cost: 1{R}
Type: Instant
Rules Text: Draw two cards, then discard a card at random.
Flashback {2}{U}
Illus. John Stanko
Rarity: Uncommon
Set Number: #139/264

Name: Devil's Play
Cost: X{R}
Type: Sorcery
Rules Text: Devil's Play deals X damage to target creature or player.
Flashback {X}{R}{R}{R}
Flavor Text: A devil's hands are never idle.
Illus. Austin Hsu
Rarity: Rare

Name: Falkenrath Marauders
Cost: 3{R}{R}
Type: Creature - Vampire Warrior
Pow/Tgh: 2/2
Rules Text: Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Rarity: Rare

Name: Infernal Plunge
Cost: {R}
Type: Sorcery
Rules Text: As an additional cost to cast Infernal Plunge, sacrifice a creature.
Add {R}{R}{R} to your mana pool.
Illus. Daarken
Rarity: Common
Set Number: #138/264

Name: Feral Ridgewolf
Cost: 2{R}
Type: Creature - Wolf
Pow/Tgh: 1/2
Rules Text: Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
Illus. Martina Pilcerova
Rarity: Common
Set Number: #142/264

Name: Furor of the Bitten
Cost: {R}
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +2/+2 and attacks each turn if able.
Illus. Randy Gallegos
Rarity: Common
Set Number: #143/264

Name: Geistflame
Cost: {R}
Type: Instant
Rules Text: Geistflame deals 1 damage to target creature or player.
Flashback {3}{R}
Illus. Scott Chou
Rarity: Common
Set Number: #144/264

Name: Hanweir Watchkeep // Bane of Hanweir
Cost: 2{R}
Type: Creature - Human Warrior Werewolf // Creature Werewolf
Pow/Tgh: 1/5 // 5/5
Rules Text: Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
//
Bane of Hanweir attacks each turn if able
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Flavor Text: He scans for wolves, knowing there's one he can never anticipate.
//
Technically he never left his post. He looks after the wolf wherever it goes.
Illus. Wayne Reynolds
Rarity: Uncommon

Name: Instigator Gang // Wildblood Pack
Cost: 3{R}
Type: Creature - Human Werewolf // Creature - Werewolf
Pow/Tgh: 2/3 // 5/5
Rules Text: Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
////////////
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
Illus. Greg Staples
Rarity: Rare

Name: Into the Maw of Hell
Cost: 4{R}{R}
Type: Sorcery
Rules Text: Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Illus. Raymond Swanland
Rarity: Uncommon

Name: Kruin Outlaw // Terror of Kruin Pass
Cost: 1{R}{R}
Type: Creature - Human Rogue Werewolf // Creature - Werewolf
Pow/Tgh: 2/2 // 3/3
Rules Text: First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
////////////
Double strike
Each Werewolf you control can't be blocked except by two or more creatures.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Flavor Text: "Hold tight. I've got a surprise for them."
Illus. David Rapoza
Rarity: Rare

Name: Past in Flames
Cost: 3{R}
Type: Sorcery
Rules Text: Each instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R}
Illus. Anthony Jones
Rarity: Mythic Rare
Set Number: #155/264

Name: Rakish Heir
Cost: 2{R}
Type: Creature - Vampire
Pow/Tgh: 2/2
Rules Text: Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Illus. Winona Nelson
Rarity: Uncommon
Set Number: #158/264

Name: Reckless Waif // Merciless Predator
Cost: {R}
Type: Creature - Human Rogue Werewolf
Pow/Tgh: 1/1 // 3/2
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif
//
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.
Illus. Michael C. Hayes
Rarity: Uncommon
Set Number: #159/264

Name: Scourge of Geier Reach
Cost: 3{R}{R}
Type: Creature - Elemental
Pow/Tgh: 3/3
Rules Text: Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Flavor Text: Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.
Illus. Jung Park
Rarity: Uncommon

Name: Skirsdag Cultist
Cost: 2{R}{R}
Type: Creature - Human Shaman
Pow/Tgh: 2/2
Rules Text: {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.
Flavor Text: "Within blood is life. Within life is fire. Within fire is the path to our master's glory!"
Illus. Slawomir Maniak
Rarity: Uncommon

Name: Stromkirk Noble
Cost: R
Type: Creature - Vampire
Pow/Tgh: 1/1
Rules Text: Stromkirk Noble can't be blocked by Humans.
When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Flavor Text: "A responsible king walks among his subjects."
Illus. James Ryman
Rarity: Rare

Name: Tormented Pariah // Rampaging Werewolf
Cost: 3{R}
Type: Creature - Human Warrior Werewolf // Creatue - Werewolf
Pow/Tgh: 3/2 // 6/4
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
////////////
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Illus. Bud Cook
Rarity: Common
Set Number: #165/264

Name: Vampiric Fury
Cost: 1{R}
Type: Instant
Rules Text: Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Flavor Text: Many peasants secretly admire vampires' galmour and elegance-until they witness a moment of pure bloodlust.
Illus. Matt Stewart
Rarity: Common
Set Number: #167/264

Name: Village Ironsmith // Ironfang
Cost: 1{R}
Type: Creature - Human Werewolf // Creature - Werewolf
Pow/Tgh: 1/1 // 3/1
Rules Text: First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
////////////
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Flavor Text: Each night, he abandons the trappings of civilization.
////////////
Each morning, he repairs the front door.
Illus. Christopher Moeller
Rarity: Common

Green (31)
Name: Ambush Viper
Cost: 1{G}
Type: Creature - Snake
Pow/Tgh: 2/1
Rules Text: Flash
Deathtouch
Illus. Alan Pollack
Rarity: Common
Set Number: #169/264

Name: Avacyn's Pilgrim
Cost: {G}
Type: Creature - Human Monk
Pow/Tgh: 1/1
Rules Text: {T}: Add {W} to your mana pool.
Flavor Text: "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."
Illus. Jana Schirmer & Johannes Voss
Rarity: Common
Set Number: #170/264

Name: Boneyard Wurm
Cost: 1{G}
Type: Creature - Wurm
Pow/Tgh: */*
Rules Text: Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Flavor Text: The only thing it likes more than discovering a pit of bones is adding to it.
Illus. Jaime Jones
Rarity: Uncommon
Set Number: #171/264

Name: Creeping Renaissance
Cost: 3{G}{G}
Type: Sorcery
Rules Text: Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback {5}{G}{G}
Illus. Tomasz Jedruszek
Rarity: Rare
Set Number: #174/264

Name: Darkthicket Wolf
Cost: 1{G}
Type: Creature - Wolf
Pow/Tgh: 2/2
Rules Text: {2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. Wayne England
Rarity: Common
Set Number: #175/264

Name: Daybreak Ranger // Nightfall Predator
Cost: 2{G}
Type: Creature - Human Archer Werewolf // Creature - Werewolf
Pow/Tgh: 2/2 // 4/4
Rules Text: {T}: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
////////////
{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Illus. Steve Prescott
Rarity: Rare
Set Number: #176/264

Name: Elder of Laurels
Cost: 2{G}
Type: Creature - Human Advisor
Pow/Tgh: 2/3
Rules Text: {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Illus. Terese Nielsen
Rarity: Rare
Set Number: #177/264

Name: Essence of the Wild
Cost: 3{G}{G}{G}
Type: Creature - Avatar
Pow/Tgh: 6/6
Rules Text: Creatures you control enter the battlefield as a copy of Essence of the Wild.
Flavor Text: Wander too far into the wild and it may take you for its own.
Illus. Terese Nielsen
Rarity: Mythic Rare
Set Number: #178/264

Name: Full Moon's Rise
Cost: 1{G}
Type: Enchantment
Rules Text: Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
Illus. Terese Nielsen
Rarity: Uncommon
Set Number: #180/264

Name: Garruk Relentless // Garruk, the Veil-Cursed
Cost: 3G
Type: Planeswalker - Garruk
Pow/Tgh: 3
Rules Text: When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
0: Put a 2/2 green Wolf creature token onto the battlefield.
//
{bg}
+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.
-1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
-3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Illus. Eric Deschamps
Rarity: Mythic Rare
Set Number: #181/264

Name: Gatstaf Shepherd // Gatstaf Howler
Cost: 1{G}
Type: Creature - Human Werewolf // Creature - Werewolf
Pow/Tgh: 2/2 // 3/3
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd.
////////////
Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler.
Flavor Text: "What's worse than a wolf in sheep's clothing?"
-Wolfhunter's riddle
Illus. Mark Evans
Rarity: Uncommon
Set Number: #182/264

Name: Grave Bramble
Cost: 1{G}{G}
Type: Creature - Plant
Pow/Tgh: 3/4
Rules Text: Defender, protection from Zombies
Flavor Text: Nature abhors a zombie.
Illus. Anthony Jones
Rarity: Common
Set Number: #184/264

Name: Grizzled Outcasts // Krallenhorde Wantons
Cost: 4{G}
Type: Creature - Human Werewolf // Creature - Werewolf
Pow/Tgh: 4/4 // 7/7
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
---
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
Illus. Randy Gallegos
Rarity: Common

Name: Hollowhenge Scavenger
Cost: 3{G}{G}
Type: Creature - Elemental
Pow/Tgh: 4/5
Rules Text: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
Flavor Text: After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.
Rarity: Uncommon
Set Number: #188/264

Name: Kessig Cagebreakers
Cost: 4{G}
Type: Creature - Human Rogue
Pow/Tgh: 3/4
Rules Text: Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.
Flavor Text: "They put bars on these noble beasts and then wonder why werewolves target our towns."
Illus. Wayne England
Rarity: Rare
Set Number: #189/264

Name: Make a Wish
Cost: 3{G}
Type: Sorcery
Rules Text: Return two cards at random from your graveyard to your hand.
Illus. Howard Lyon
Rarity: Uncommon

Name: Mayor of Avabruck // Howlpack Alpha
Cost: 1{G}
Type: Creature - Human Advisor Werewolf // Creature - Werewolf
Pow/Tgh: 1/1 // 3/3
Rules Text: Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
////////////
Other Werewolf and Wolf creatures you control get +1/+1.

At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
Flavor Text: He can deny his true nature for only so long.
Illus. Svetlin Velinov
Rarity: Rare
Set Number: #193/264

Name: Moonmist
Cost: 1{G}
Type: Instant
Rules Text: Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Illus. Ryan Yee
Rarity: Common
Set Number: #195/264

Name: Mulch
Cost: 1{G}
Type: Sorcery
Rules Text: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Illus. Christopher Moeller
Rarity: Common
Set Number: #196/264

Name: Naturalize
Cost: 1{G}
Type: Instant
Rules Text: Destroy target artifact or enchantment.
Illus. Scott Chou
Rarity: Common
Set Number: #197/264

Name: Parallel Lives
Cost: 3{G}
Type: Enchantment
Rules Text: If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.
Illus. Steve Prescott
Rarity: Rare
Set Number: #199/264

Name: Prey Upon
Cost: {G}
Type: Sorcery
Rules Text: Target creature you control fights target creature you don't control.
Flavor Text: "You don't find many old werewolf hunters."
-Paulin, trapper of Somberwald
Illus. Dave Kendall
Rarity: Common
Set Number: #200/264

Name: Ranger's Guile
Cost: {G}
Type: Instant
Rules Text: Target creature you control gets +1/+1 and gains hexproof until end of turn.
Illus. Steve Prescott
Rarity: Common
Set Number: #201/264

Name: Spider Spawning
Cost: 4{G}
Type: Sorcery
Rules Text: Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.
Flashback {6}{B}
Illus. Daniel Ljungren
Rarity: Uncommon
Set Number: #203/264

Name: Spidery Grasp
Cost: 2{G}
Type: Instant
Rules Text: Untap target creature. It gets +2/+4 and gains reach until end of turn.
Flavor Text: "Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle."
- Yonda of Gavony
Illus. James Ryman
Rarity: Common
Set Number: #204/264

Name: Splinterfright
Cost: 2{G}
Type: Creature - Elemental
Pow/Tgh: */*
Rules Text: Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
Illus. Eric Deschamps
Rarity: Rare
Set Number: #205/264

Name: Travel Preparations
Cost: 1{G}
Type: Sorcery
Rules Text: Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W}
Flavor Text: Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Rarity: Common

Name: Ulvenwald Mystics // Ulvenwald Primordials
Cost: 2{G}{G}
Type: Creature - Human Shaman Werewolf // Creature - Werewolf
Pow/Tgh: 3/3 // 5/5
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
//////////
{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
Illus. Dan Scott
Rarity: Uncommon
Set Number: #208/264

Name: Villagers of Estwald // Howlpack of Estwald
Cost: 2{G}
Type: Creature - Human Werewolf // Creature - Werewolf
Pow/Tgh: 2/3 // 4/6
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
//
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
Illus. Kev Walker
Rarity: Common
Set Number: #209a/264

Name: Woodland Sleuth
Cost: 3{G}
Type: Creature - Human Scout
Pow/Tgh: 2/3
Rules Text: Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Flavor Text: "Whatever did this is near. Death reversion has not yet occurred. Be Alert!"
Illus. Tomasz Jedruszek
Rarity: Common
Set Number: #210/264

Name: Wreath of Geists
Cost: {G}
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Flavor Text: Before you travel the woods of Kessig, get permission from those who died trying.
Illus. Jason A. Engle
Rarity: Uncommon
Set Number: #211/264

Multicolor (4)
Name: Evil Twin
Cost: 2{U}{B}
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Rules Text: You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature.
Flavor Text: You can always tell the evil one by the dagger he's sticking in you.
Illus. Greg Staples
Rarity: Rare
Set Number: #212/264

Name: Geist of Saint Traft
Cost: 1{W}{U}
Type: Legendary Creaute - Spirit Cleric
Pow/Tgh: 2/2
Rules Text: Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat
Illus. Igor Kieryluk
Rarity: Mythic Rare
Set Number: #213/264

Name: Grimgrin, Corpse-Born
Cost: 3{U}{B}
Type: Legendary Creaute - Zombie Warrior
Pow/Tgh: 5/5
Rules Text: Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Illus. Peter Mohrbacher
Rarity: Mythic Rare
Set Number: #214/264

Name: Olivia Voldaren
Cost: 2{B}{R}
Type: Legendary Creature - Vampire
Pow/Tgh: 3/3
Rules Text: Flying
{1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
{3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Illus. Eric Deschamps
Rarity: Mythic Rare
Set Number: #215/264

Artifact (12)
Name: Blazing Torch
Cost: 1
Type: Artifact - Equipment
Rules Text: Equipped creature can't be blocked by Vampires or Zombies.

Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."

Equip {1}
Rarity: Common
Set Number: #216/264

Name: Butcher's Cleaver
Cost: 3
Type: Artifact - Equipment
Rules Text: Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip {3}
Illus. Jason Felix
Rarity: Uncommon
Set Number: #217/264

Name: Cellar Door
Cost: 2
Type: Artifact
Rules Text: {3},{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.
Flavor Text: As if anyone needed another reason to avoid dark, dank cellars.
Illus. Rob Alexander
Rarity: Uncommon
Set Number: #218/264

Name: Cobbled Wings
Cost: 2
Type: Artifact - Equipment
Rules Text: Equipped creature has flying.
Equip {1}
Illus. Matt Stewart
Rarity: Common
Set Number: #219/264

Name: Creepy Doll
Cost: 5
Type: Artifact Creature - Construct
Pow/Tgh: 1/1
Rules Text: Creepy Doll is indestructible.
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Flavor Text: A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.
Illus. Matt Stewart
Rarity: Rare
Set Number: #220/264

Name: Graveyard Shovel
Cost: 2
Type: Artifact
Rules Text: {2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.
Illus. Martina Pilcerova
Rarity: Uncommon
Set Number: #225/264

Name: Grimoire of the Dead
Cost: 4
Type: Legendary Artifact
Rules Text: {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead.

{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards in all graveyards onto the battlefield under your control. They are black Zombies in addition to their other colors and types.
Rarity: Mythic Rare

Name: One-Eyed Scarecrow
Cost: 3
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/3
Rules Text: Defender
Creatures with flying your opponents control get -1/-0.
Illus. David Kendall
Rarity: Common
Set Number: #230/264

Name: Sharpened Pitchfork
Cost: 2
Type: Artifact - Equipment
Rules Text: Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip {1}
Illus. Winona Nelson
Rarity: Common
Set Number: #233/264

Name: Trepanation Blade
Cost: 3
Type: Artifact - Equipment
Rules Text: Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
Equip {2}
Illus. Daniel Ljunggren
Rarity: Uncommon
Set Number: #235/264

Name: Witchbane Orb
Cost: 4
Type: Artifact
Rules Text: When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
Illus. John Avon
Rarity: Rare
Set Number: #236/264

Name: Wooden Stake
Cost: 2
Type: Artifact - Equipment
Rules Text: Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip {1}
Illus. David Palumbo
Rarity: Common
Set Number: #237/264

Land (12)
Name: Clifftop Retreat
Type: Land
Rules Text: Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains.
{T}: Add {R} or {W} to your mana pool.
Flavor Text: Where cathars learn to fight not only demons and vampires, but but ignorance as well.
Illus. John Avon
Rarity: Rare
Set Number: #238/264

Name: Gavony Township
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Illus. Peter Mohrbacher
Rarity: Rare
Set Number: #239/264

Name: Ghost Quarter
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library.
Flavor Text: Deserted, but not uninhabited.
Illus. Peter Mohrbacher
Rarity: Uncommon
Set Number: #240/264

Name: Hinterland Harbor
Type: Land
Rules Text: Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island.
{T}: Add {G} or {U} to your mana pool.
Flavor Text: In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
Illus. Karl Kopinski
Rarity: Rare
Set Number: #241/264

Name: Isolated Chapel
Type: Land
Rules Text: Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp.
{T}: Add {W} or {B} to your mana pool.
Flavor Text: Not every church is a place of faith.
Illus. Cliff Childs
Rarity: Rare
Set Number: #242/264

Name: Kessig Wolf Run
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Flavor Text: When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
Illus. Eytan Zana
Rarity: Rare
Set Number: #243/264

Name: Moorland Haunt
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
Illus. James Paick
Rarity: Rare
Set Number: #244/264

Name: Nephalia Drownyard
Type: Land
Rules Text: {T}: Add 1 to your mana pool.
{1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.
Flavor Text: "Some see a coastal disaster. I see a fully-stocked seagraf."
-Jaadar, ghoulcaller of Nephalia
Illus. Cliff Childs
Rarity: Rare
Set Number: #245/264

Name: Shimmering Grotto
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.
Illus. Cliff Childs
Rarity: Common

Name: Stensia Bloodhall
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player.
Illus. John Avon
Rarity: Rare
Set Number: #247/264

Name: Sulfur Falls
Type: Land
Rules Text: Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain.
{T}: Add {U} or {R} to your mana pool.
Flavor Text: Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
Illus. Cliff Childs
Rarity: Rare
Set Number: #248/264

Name: Woodland Cemetery
Type: Land
Rules Text: Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest.
{T}: Add {B} or {G} to your mana pool.
Flavor Text: Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.
Illus. Lars Grant-West
Rarity: Rare
Set Number: #249/264

Basic Land (15/15)
Name: Plains
Type: Basic Land - Plains
Rarity: Basic Land
Set Number: #250/264

Name: Plains
Type: Basic Land - Plains
Rarity: Basic Land
Set Number: #251/264

Name: Plains
Type: Basic Land - Plains
Rarity: Basic Land
Set Number: #252/264

Name: Island
Type: Basic Land - Island
Rarity: Basic Land
Set Number: #253/264

Name: Island
Type: Basic Land - Island
Rarity: Basic Land
Set Number: #254/264

Name: Island
Type: Basic Land - Island
Rarity: Basic Land
Set Number: #255/264

Name: Swamp
Type: Basic Land - Swamp
Rarity: Basic Land
Set Number: #256/264

Name: Swamp
Type: Basic Land - Swamp
Rarity: Basic Land
Set Number: #257/264

Name: Swamp
Type: Basic Land - Swamp
Rarity: Basic Land
Set Number: #258/264

Name: Mountain
Type: Basic Land - Mountain
Rarity: Basic Land
Set Number: #259/264

Name: Mountain
Type: Basic Land - Mountain
Rarity: Basic Land
Set Number: #260/264

Name: Mountain
Type: Basic Land - Mountain
Rarity: Basic Land
Set Number: #261/264

Name: Forest
Type: Basic Land - Forest
Rarity: Basic Land
Set Number: #262/264

Name: Forest
Type: Basic Land - Forest
Rarity: Basic Land
Set Number: #263/264

Name: Forest
Type: Basic Land - Forest
Rarity: Basic Land
Set Number: #264/264
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