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 Card Review #308, Kuribbon (ANPR-JP001)
redbaronii
Posted: May 3 2009, 09:33 PM


Azu-nyan, MEEEOOOWWW!
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Group: Tyrant of the Comet
Posts: 3,052
Member No.: 1
Joined: 12-November 05



So the legend started at the first Yu-Gi-Oh series: the main character, Yugi, used a fur ball that Kaiba (I think he is the first one to saw it) just say a big "WTF" when he saw it. Fast forward to GX, in the very first episode, it was found that Judai is not alone...he have a sidekick that just keep "Kuri-ing" around him. That is known as Hane (Winged) Kuriboh. Now again fast forward, this time, it is not own by any main character...well, sort of. This time, the fur ball is owned by the innocent sounding/looking Ruka, in her crazy disneyland theme deck.
======================
ANPR-JP001
Kuribbon
Light/Angel/1/300/200
During battle damage calculation when this card is the attack target of opponent's monster, you can have battle damages dealt to you by that battle becomes 0 and recover opponent's Life Point equal to the attack strength of the attacking monster, then return this card to hand.
======================

Art:
As one of the Kuriboh family, or sort of as...the common characteristic is the brown fur ball looking like creature with the legs. The difference? There are a lot of difference between this one compared to the original or winged one. For one thing, since a female character is using this card, this fur ball IS feminine with the Ribbon, Eye, Pink-Purple background (NOTE: Somehow in the 5Ds anime this is called a "he", don't ask me how). Also, there are 2 legs instead of 4, but to compensate there is the tail. To conclude, feminine collection card? Check. Cute? Check. Good for "Sleeve Bottom"? Checkmate.
RATING: 9.3/10

Stats/Requirement:
This card stats is no different to the other Kuribohs. Same old 1/300/200 stats. Like [Winged Kuriboh], this card is a Light/Angel compared to the original one which is Dark/Demon. So what's the advantages? Well, not much...this card is searchable by the Angel searchers (both Shining Angel and Calling Nova). Of course, being in 5Ds era, it cannot be called by the Flute...of course, unless Konami seriously have the time to errata it for no reason. Overall, as like the other Kuribohs...it is weak, it is purely a fur ball...
RATING: 4.1/10

Effect:
There is no point in this game to have a 300/200 monster in your deck if not for the effect (unless it is [Wight] or [Moke Moke]). So, since all the other Kuriboh have some kind of 0 damage effect...what about this one?

Well, like [Winged Kuriboh], this card's effect triggered when it is destroyed. The difference between this card and that? Well, one is that Winged Kuriboh negate all subsequent attack, this card is like [Kuriboh] where it negates only 1 battle damages.

Then if you read on...it all goes downhill from here, as you think: you can only negate the damage when this card is the one battling, then opponent actually gain life, not you...everyone would probably say "let me look at 002 now". OK, the only advantage is that you get this card back to your hand afterward...

Well, this card can be that bad...so let me see...1/10?

Well, there is the always favorite anti-gain [Simochi], which can surprise opponent once or twice or then stop opponent from even attacking. Using [Compensation of Blood] with this card means a continuous life gain but also a 500 life point wall for you. Otherwise...ehh, you can always hit the panic switch ([Self Destruction Button]) when it gets out of hand.

RATING: 3/10

OVERALL - 2.7/10 - Maybe there is a way this card can be use in the future...somehow. But right now, it is not even close to being a good wall. There is the [Scrap Iron Scarecrow] if one wants a reusable negate attack without using up a summon per turn...and that does not gain life for opponent. Seriously, even the original two [Kuriboh] are not that good in the game right now, so why would the 3rd which is comparably worse than them be better? Seriously, the lack of the anime first effect (the direct attack negation and special summoning effect) make this card just bad...and I have no idea why that effect is not on this card either (what...fearing too much special summon? Why they then make [Black Whirlwind]?). The nerfing plus there is not much advantage in any kind when using this card = bad...
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