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 Set 17 Infos
Posted: Jul 19 2006, 08:54 AM


Group: Tyrant of the Comet
Posts: 3,052
Member No.: 1
Joined: 12-November 05

From Wargame Central (seen from poster. Thanks ILoveJamProject)

Of course, the card text may change.

Master Asia
Prevent(9) Raid
(Auto A): This card's set group cannot have other card(s) set onto it.
(Auto B): <<[2.5]>>This card can be played as an {UNIT, S/E, 4/0/4}. All other details are treated as same as it was originally.

ZGMF-X19A Infinite Justice Gundam
[Restrict to 1] [PS Armor(6)] Space Battle(2)
(Battle Phase): <<[1.1](0)>>This card gets -2/-2/-2 until end of turn. If so, put a "Lifter Coin" into the same area as this card. Lifter Coin is treated as {UNIT, S/E, 4/0/4}, and remove it at the end of turn.

(Battle Phase): Abolish an Unit. The controller of that Unit draw number of cards equal to the Designate NP cost of that Unit.

(Battle Phase): Destroy all Units. This effect also affect Units in the Ring Area.
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