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| redbaronii |
Posted: Jul 19 2006, 08:54 AM
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Luring you every night ![]() Group: Tyrant of the Comet Posts: 3,022 Member No.: 1 Joined: 12-November 05 |
From Wargame Central (seen from poster. Thanks ILoveJamProject)
Of course, the card text may change. CH-G?? Master Asia 3-6-0 3/0/3 M/Ad/GF Prevent(9) Raid (Auto A): This card's set group cannot have other card(s) set onto it. (Auto B): <<[2.5]>>This card can be played as an {UNIT, S/E, 4/0/4}. All other details are treated as same as it was originally. U-S1?? ZGMF-X19A Infinite Justice Gundam 3-6-3 7/4/7 S/E [Restrict to 1] [PS Armor(6)] Space Battle(2) (Battle Phase): <<[1.1](0)>>This card gets -2/-2/-2 until end of turn. If so, put a "Lifter Coin" into the same area as this card. Lifter Coin is treated as {UNIT, S/E, 4/0/4}, and remove it at the end of turn. C-S?? STARGAZER ?-?-? (Battle Phase): Abolish an Unit. The controller of that Unit draw number of cards equal to the Designate NP cost of that Unit. C-?? ????? 1G/1B-4-0 (Battle Phase): Destroy all Units. This effect also affect Units in the Ring Area. |
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