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Duelist ![]() Group: Citizen of the Comet Posts: 105 Member No.: 3,803 Joined: 24-January 09 |
Innistrad Spoiler 182/264
White (24) Name: Abbey Griffin Cost: 3{W} Type: Creature - Griffin Pow/Tgh: 2/2 Rules Text: Flying, vigilance Flavor Text: "The darkness crawls with vampires and ghouls, but we are not without allies." - Mikaeus, the Lunarch Illus. Jaime Jones Rarity: Common Set Number: #1/264 Name: Angel of Flight Alabaster Cost: 4W Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. Flavor Text: "Is this not just soulshift?" Concerned MTGS user. Illus. Howard Lyon Rarity: Rare Set Number: #2/264 Name: Angelic Overseer Cost: 3{W}{W} Type: Creature - Angel Pow/Tgh: 5/3 Rules Text: Flying As long as you control a Human, Angelic Overseer has hexproof and is indestructible. Flavor Text: From mortal hope immortal power springs. Illus. Jason Chan Rarity: Mythic Rare Set Number: #3/264 Name: Avacynian Priest Cost: 1{W} Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: {1}, {T}: Tap target non-Human creature. Illus. Greg Staples Rarity: Common Set Number: #4/264 Name: Bonds of Faith Cost: 1{W} Type: Enchantment - Aura Rules Text: Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. Illus. Steve Argyle Rarity: Common Set Number: #5/264 Name: Champion of the Parish Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. Flavor Text: "I stand for every cobbler, tanner, and fool in this town--and they stand for me." Illus. Svetlin Velinov Rarity: Rare Set Number: #6/264 Name: Dearly Departed Cost: 4{W}{W} Type: Creature - Spirit Pow/Tgh: 5/5 Rules Text: Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. Flavor Text: "Never forget our ancestors. They have not forgotten us." - Mikaeus, the Lunarch Illus. Daniel Ljunggren Rarity: Rare Set Number: #9/264 Name: Divine Reckoning Cost: 2{W}{W} Type: Sorcery Rules Text: Each player chooses a creature he or she controls. Destroy the rest. Flashback {5}{W}{W} Flavor Text: Survival of the purest. Illus. Greg Staples Rarity: Rare Set Number: #10/264 Name: Doomed Traveler Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. Illus. Lars Grant-West Rarity: Common Set Number: #11/264 Name: Elite Inquisitor Cost: {W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies. Flavor Text: "No matter how many I kill, there are always more to hunt. It makes me smile just to think about it." Illus. Jana Schirmer & Johannes Voss Rarity: Rare Set Number: #13/264 Name: Fiend Hunter Cost: 1{W}{W} Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. Illus. Wayne Reynolds Rarity: Uncommon Set Number: #15/264 Name: Geist-Honored Monk Cost: 3{W}{W} Type: Creature - Human Monk Pow/Tgh: */* Rules Text: Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. Illus. Clint Cearley Rarity: Rare Set Number: #17/264 Name: Intangible Virtue Cost: 1{W} Type: Enchantment Rules Text: Creature tokens you control get +1/+1 and have vigilance. Illus. Clint Cearley Rarity: Uncommon Set Number: #19/264 Name: Mentor of the Meek Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. Flavor Text: In these halls there is no pass or fail. Your true test comes with the first full moon. Illus. Jana Schirmer & Jonannaes Voss Rarity: Rare Set Number: #21/264 Name: Mikaeus, the Lunarch Cost: X{W} Type: Legendary Creature - Human Cleric Pow/Tgh: 0/0 Rules Text: Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. Illus. Steven Belledin Rarity: Mythic Rare Set Number: #23/264 Name: Moment of Heroism Cost: 1{W} Type: Instant Rules Text: Target creature gets +2/+2 and gains lifelink until end of turn. Illus. Christopher Moeller Rarity: Common Set Number: #24/264 Name: Nevermore Cost: 1{W}{W} Type: Enchantment Rules Text: As Nevermore enters the battlefield, name a nonland card. The named card can't be cast. Flavor Text: "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." Rarity: Rare Name: Rally the Peasants Cost: 2{W} Type: Instant Rules Text: Creatures you control get +2/+0 until end of turn. Flashback {2}{R} Illus. Jaime Jones Rarity: Uncommon Set Number: #28/264 Name: Silence of Stone Cost: 1{W} Type: Enchantment Rules Text: Activated abilities of artifacts can't be activated. Illus. Wayne England Rarity: Rare Name: Slayer of the Wicked Cost: 3{W} Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. Flavor Text: You don't want to see his trophy room. Illus. Anthony Palumbo Rarity: Uncommon Name: Smite the Monstrous Cost: 3{W} Type: Instant Rules Text: Destroy target creature with power 4 or greater. Illus. Jason Felix Rarity: Common Set Number: #33/264 Name: Spectral Rider Cost: {W}{W} Type: Creature - Spirit Knight Pow/Tgh: 2/2 Rules Text: Intimidate Flavor Text: Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged. Illus. Igor Kieryluk Rarity: Uncommon Name: Thraben Sentry // Thraben Militia Cost: 3{W} Type: Creature - Human Soldier // Creature - Human Soldier Pow/Tgh: 2/2 // 5/4 Rules Text: Vigilance Whenever another creature you control dies, you may transform Thraben Sentry. //////////// Trample Flavor Text: "Looks like it's going to be a quiet night." //////////// "The time for grief is over. The time for retribution has begun." Illus. David Rapoza Rarity: Common Set Number: #38/264 Name: Voiceless Spirit Cost: 2{W} Type: Creature - Spirit Pow/Tgh: 2/1 Rules Text: Flying, first strike Illus. Daarken Rarity: Common Set Number: #42/264 Blue (30) Name: Armored Skaab Cost: 2{U} Type: Creature - Zombie Warrior Pow/Tgh: 1/4 Rules Text: When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. Illus. Volkan Baga Rarity: Common Set Number: #43/264 Name: Battleground Geist Cost: 4{U} Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flying Other Spirit creatures you control get +1/+0. Flavor Text: Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living. Illus. Clint Cearley Rarity: Uncommon Set Number: #45/264 Name: Cackling Counterpart Cost: 1{U}{U} Type: Instant Rules Text: Put a token onto the battlefield that's a copy of target creature you control. Flashback {5}{U}{U} Illus. David Rapoza Rarity: Rare Set Number: #46/264 Name: Civilized Scholar // Homicidal Brute Cost: 2{U} Type: Creature - Human Advisor // Human Mutant Pow/Tgh: 0/1 // 5/1 Rules Text: {t}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it ////////////////////////////////////// {R} At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it. Illus. Michael C. Hayes Rarity: Uncommon Set Number: #47/264 Name: Claustrophobia Cost: 1{U}{U} Type: Enchantment - Aura Rules Text: Enchant Creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Flavor Text: SLEEP! Illus. Ryan Pancoast Rarity: Common Set Number: #48/264 Name: Curiosity Cost: {U} Type: Enchantment - Aura Rules Text: Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. Illus. Igor Kieryluk Rarity: Uncommon Set Number: #49/264 Name: Curse of the Bloody Tome Cost: 2{U} Type: Enchantment - Aura Curse Rules Text: Enchant player At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. Flavor Text: After seeing his life's work drip away, the mage decided it was a good time to go crazy. Illus. Jaime Jones Rarity: Common Set Number: #50/264 Name: Delver of Secrets // Insectile Aberration Cost: {U} Type: Creature - Human Wizard // Creature - Human Insect Pow/Tgh: 1/1 // 3/2 Rules Text: At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets. ////////// Flying Illus. Nils Hamm Rarity: Common Set Number: #51/264 Name: Deranged Assistant Cost: 1{U} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. Flavor Text: "Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." Illus. Nils Hamm Rarity: Common Set Number: #52/264 Name: Forbidden Alchemy Cost: 2{U} Type: Instant Rules Text: Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} Illus. David Rapoza Rarity: Common Set Number: #55/264 Name: Fortress Crab Cost: 3{U} Type: Creature - Crab Pow/Tgh: 1/6 Illus. Vincent Proce Rarity: Common Set Number: #56/264 Name: Frightful Delusion Cost: 2{U} Type: Instant Rules Text: Counter target spell unless its controller pays {1}. That player discards a card. Illus. Anthony Palumbo Rarity: Common Set Number: #57/264 Name: Grasp of Phantoms Cost: 3{U} Type: Sorcery Rules Text: Put target creature on top of its owner's library. Flashback {7}{U} Illus. Izzy Rarity: Uncommon Set Number: #58/264 Name: Invisible Stalker Cost: 1{U} Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Hexproof Invisible Stalker is unblockable. Flavor Text: "What bothers me is the vampire's sense of smell and those icy Nephalian nights." Illus. Bud Cook Rarity: Uncommon Set Number: #60/264 Name: Laboratory Maniac Cost: 2{U} Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: If you would draw a card while your library has no cards in it, you win the game instead. Flavor Text: His mind whirled with grand plans, never thinking of what might happen if he were to succeed. Illus. Jason Felix Rarity: Rare Set Number: #61/264 Name: Ludevic's Test Subject // Ludevic's Abomination Cost: 1{U} Type: Creature - Lizard // Creature - Lizard Horror Pow/Tgh: 0/3 // 13/13 Rules Text: Defender {1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. //////////// Trample Flavor Text: //////////// After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs. Illus. Nils Hamm Rarity: Rare Set Number: #64/264 Name: Memory's Journey Cost: 1{U} Type: Instant Rules Text: Target player shuffles up to three target cards from his or her graveyard into his or her library. Flashback {G} Illus. Slawomir Maniak Rarity: Uncommon Set Number: #66/264 Name: Mindshrieker Cost: 1u Type: Creature - Spirit Bird Pow/Tgh: 1/1 Rules Text: Flying {2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost. Illus. Dave Kendall Rarity: Rare Set Number: #67/264 Name: Mirror-Mad Phantasm Cost: 3{U}{U} Type: Creature - Spirit Pow/Tgh: 5/1 Rules Text: Flying {1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. Illus. Howard Lyon Rarity: Mythic Rare Name: Murder of Crows Cost: 3{U}{U} Type: Creature - Bird Pow/Tgh: 4/4 Rules Text: Flying Whenever another creature dies, you may draw a card. If you do, discard a card. Flavor Text: Even more than carrion, they crave the last words of the dying. Illus. Drew Baker Rarity: Uncommon Set Number: #70/264 Name: Rooftop Storm Cost: 5U Type: Enchantment Rules Text: You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. Flavor Text: "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" -- Stitcher Geralf Illus. John Stanko Rarity: Rare Set Number: #71/264 Name: Sensory Deprivation Cost: {U} Type: Enchantment - Aura Rules Text: Enchant creature Enchanted creature gets -3/-0. Illus. Steven Belledin Rarity: Common Set Number: #74/264 Name: Silent Departure Cost: u Type: Sorcery Rules Text: Return target creature to its owner's hand. Flashback {4}{u} Flavor Text: The same magic that lets geists pass through our realm can force them out of it. Illus. John Avon Rarity: Common Set Number: #75/264 Name: Skaab Goliath Cost: 5{U} Type: Creature - Zombie Giant Pow/Tgh: 6/9 Rules Text: As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard. Trample Flavor Text: "Three heads, six arms and some armor grafts are better than...the normal numbers of those things." -Stitcher Geralf Illus. Volkan Baga Rarity: Uncommon Set Number: #76/264 Name: Skaab Ruinator Cost: 1{U}{U} Type: Creature - Zombie Horror Pow/Tgh: 5/6 Rules Text: As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard. Illus. Chris Rahn Rarity: Mythic Rare Set Number: #77/264 Name: Snapcaster Mage Cost: 1{U} Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Illus. Volkan Baga Rarity: Rare Name: Stitched Drake Cost: 1{U}{U} Type: Creature - Zombie Drake Pow/Tgh: 3/4 Rules Text: As an addition cost to cast Stitched Drake, exile a creature card from your graveyard. Flying Flavor Text: "The best skaab are more powerful and more beautiful than the sum of their parts." -Stitcher Geralf Illus. Chris Rahn Rarity: Common Set Number: #80/264 Name: Stitcher's Apprentice Cost: 1{U} Type: Creature - Homunculus Pow/Tgh: 1/2 Rules Text: {1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature. Flavor Text: "Oglor create life, Oglor take it away. Oglor god! ... until Master return." Illus. Johann Bodin Rarity: Common Set Number: #81/264 Name: Think Twice Cost: 1{U} Type: Instant Rules Text: Draw a card. Flashback {2}{U} Illus. Anthony Francisco Rarity: Common Set Number: #83/264 Name: Undead Alchemist Cost: 3{U} Type: Creature - Zombie Pow/Tgh: 4/2 Rules Text: If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. Illus. Michael C. Hayes Rarity: Rare Set Number: #84/264 Black (27) Name: Abattoir Ghoul Cost: 3{B} Type: Creature - Zombie Pow/Tgh: 3/2 Rules Text: First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. Illus. Volkan Baga Rarity: Uncommon Set Number: #85/264 Name: Army of the Damned Cost: 5{B}{B}{B} Type: Sorcery Rules Text: Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. Flashback {7}{B}{B}{B} Flavor Text: Sometimes death comes knocking. Sometimes it tears down the walls. Illus. Ryan Pancoast Rarity: Mythic Rare Set Number: #87/264 Name: Bloodgift Demon Cost: 3{B}{B} Type: Creature - Demon Pow/Tgh: 5/4 Rules Text: Flying At the beginning of your upkeep, target player draws a card and loses 1 life. Flavor Text: He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality. Illus. Peter Mohrbacher Rarity: Rare Set Number: #89/264 Name: Bloodline Keeper // Lord of Lineage Cost: 2{B}{B} Type: Creature - Vampire Pow/Tgh: 3/3 // 5/5 Rules Text: Flying {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. {B}: Transform Bloodline Keeper. Activate this ability only if you control five or more vampires. // Flying Other Vampire creatures you control get +2/+2. {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. Illus. Jason Chan Rarity: Rare Name: Bump in the Night Cost: {B} Type: Sorcery Rules Text: Target opponent loses 3 life. Flashback {5}{R} Flavor Text: It's not just the wind. It's not all in your head. And it's definitely something to worry about. Illus. Kev Walker Rarity: Common Set Number: #92/264 Name: Corpse Lunge Cost: 2{B} Type: Instant Rules Text: As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature. Illus. Christopher Moeller Rarity: Common Set Number: #93/264 Name: Curse of Death's Hold Cost: 3BB Type: Enchantment - Aura Curse Rules Text: Enchant Player Creatures enchanted player controls gets -1/-1. Flavor Text: May you and all your kin waste and wither until your clan is no more. Illus. Clint Cearley Rarity: Rare Set Number: #94/264 Name: Diregraf Ghoul Cost: {B} Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Diregraf Ghoul enters the battlefield tapped. Flavor Text: "At least this one still has arms and legs. Well, most of its legs." -Enslow, ghoulcaller of Nephalia Illus. Dave Kendall Rarity: Uncommon Set Number: #97/264 Name: Endless Ranks of the Dead Cost: 2bb Type: Enchantment Rules Text: At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down. Flavor Text: With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. Illus. Ryan Yee Rarity: Rare Set Number: #99/264 Name: Falkenrath Noble Cost: 3{B} Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. Illus. Slawomir Maniak Rarity: Uncommon Set Number: #100/264 Name: Heartless Summoning Cost: 1{B} Type: Enchantment Rules Text: Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1. Flavor Text: "They won't be winning any beauty pageants, but they'll do the trick." -Enslow, ghoulcaller of Nephalia Illus. Anthony Palumbo Rarity: Rare Set Number: #104/264 Name: Liliana of the Veil Cost: 1{B}{B} Type: Planeswalker - Liliana Pow/Tgh: 3 Rules Text: +1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice. Illus. Steve Argyle Rarity: Mythic Rare Set Number: #105/264 Name: Markov Patrician Cost: 2{B} Type: Creature - Vampire Pow/Tgh: 3/1 Rules Text: Lifelink Illus. Jana Schirmer & Johannes Voss Rarity: Common Set Number: #107/264 Name: Moan of the Unhallowed Cost: 2{B}{B} Type: Sorcery Rules Text: Put two 2/2 black Zombie creature tokens onto the battlefield. Flashback {5}{B}{B} Flavor Text: For a ghoul, every village is a buffet and every disaster is a reunion. Illus. Nils Hamm Rarity: Uncommon Set Number: #109/264 Name: Morkrut Banshee Cost: 3{B}{B} Type: Creature - Spirit Pow/Tgh: 4/4 Rules Text: Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. Flavor Text: Let go your grudges, or risk wandering the bogs forever in a murderous rage." -- Hildin, priest of Avavyn Illus. Svetlin Velinov Rarity: Uncommon Set Number: #110/264 Name: Night Terrors Cost: 2{B} Type: Sorcery Rules Text: Target player reveals his or her hand. You choose a nonland card from it. Exile that card. Illus. Christopher Moeller Rarity: Common Set Number: #111/264 Name: Reaper from the Abyss Cost: 3BBB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature. Flavor Text: Avacyn has deserted you. I welcome your devotion in her stead. Illus. Matt Stewart Rarity: Mythic Rare Set Number: #112/264 Name: Screeching Bat // Stalking Vampire Cost: 2{B} Type: Creature - Bat // Creature - Vampire Pow/Tgh: 2/2 // 5/5 Rules Text: Flying At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat. //////////// At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire. Flavor Text: The bat has such clarity of hearing that simple sounds become symphonies. //////////// Each form she takes is an exploration of the senses. Rarity: Uncommon Set Number: #114/264 Name: Sever the Bloodline Cost: 3{B} Type: Sorcery Rules Text: Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} Illus. Clint Cearley Rarity: Rare Set Number: #115/264 Name: Skeletal Grimace Cost: 1{B} Type: Enchantment - Aura Rules Text: Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." Flavor Text: "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" --Jadar, ghoulcaller of Nephalia Illus. Eric Deschamps Rarity: Common Set Number: #116/264 Name: Skirsdag High Priest Cost: 1B Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Morbid - {t}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn. Flavor Text: "Thraben's pleas fall of deaf ears. Ours do not." Illus. Jason A. Engle Rarity: Rare Set Number: #117/264 Name: Unbreathing Horde Cost: 2{B} Type: Creature - Zombie Pow/Tgh: 0/0 Rules Text: Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it. Illus. Dave Kendall Rarity: Rare Set Number: #121/264 Name: Unburial Rites Cost: 4{B} Type: Sorcery Rules Text: Return target creature card from your graveyard to the battlefield. Flashback {3}{W} Flavor Text: All crave the Blessed Sleep. Few receive it. Illus. Ryan Pancoast Rarity: Uncommon Set Number: #122/264 Name: Vampire Interloper Cost: 1{B} Type: Creature - Vampire Scout Pow/Tgh: 2/1 Rules Text: Flying Vampire Interloper can't block. Flavor Text: He listens to every heartbeat, deciding which one of hundreds he will stop. Rarity: Common Set Number: #123/264 Name: Victim of Night Cost: {B}{B} Type: Instant Rules Text: Destroy target non-Vampire, non-Werewolf, non-Zombie creature. Illus. Winona Nelson Rarity: Common Set Number: #124/264 Name: Village Cannibals Cost: 2{B} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. Flavor Text: They have endured the horrors of Innistrad by becoming the worst monsters of all. Illus. Bud Cook Rarity: Uncommon Name: Walking Corpse Cost: 1{B} Type: Creature - Zombie Pow/Tgh: 2/2 Illus. Igor Kieryluk Rarity: Common Set Number: #126/264 Red (27) Name: Balefire Dragon Cost: 5{R}{R} Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. Flavor Text: If it comes for you, die boldly or die swiftly - for die you will. Illus. Eric Deschamps Rarity: Mythic Rare Name: Blasphemous Act Cost: 8{R} Type: Sorcery Rules Text: Blasphemous Act costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. Flavor Text: "Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." - Thalia, Knight-Cathar Illus. Daarken Rarity: Rare Name: Bloodcrazed Neonate Cost: 1{R} Type: Creature - Vampire Pow/Tgh: 2/1 Rules Text: Bloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. Flavor Text: While elder vampires select their meals with care, the newly sired frenzy at the first whiff. Illus. Cynthia Sheppard Rarity: Common Name: Brimstone Volley Cost: 2{R} Type: Instant Rules Text: Brimstone Volley deals 3 damage to target creature or player. Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. Illus. Eytan Zana Rarity: Common Set Number: #132/264 Name: Burning Vengeance Cost: 2{R} Type: Enchantment Rules Text: Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Illus. Raymond Swanland Rarity: Uncommon Set Number: #133/264 Name: Charmbreaker Devils Cost: 5{R} Type: Creature - Devil Pow/Tgh: 4/4 Rules Text: At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn Illus. Dan Scott Rarity: Rare Name: Curse of Stalked Prey Cost: 1{R} Type: Enchantment - Aura Curse Rules Text: Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. Flavor Text: "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." --Elmut, crossway watcher Illus. Christopher Moeller Rarity: Rare Name: Desperate Ravings Cost: 1{R} Type: Instant Rules Text: Draw two cards, then discard a card at random. Flashback {2}{U} Illus. John Stanko Rarity: Uncommon Set Number: #139/264 Name: Devil's Play Cost: X{R} Type: Sorcery Rules Text: Devil's Play deals X damage to target creature or player. Flashback {X}{R}{R}{R} Flavor Text: A devil's hands are never idle. Illus. Austin Hsu Rarity: Rare Name: Falkenrath Marauders Cost: 3{R}{R} Type: Creature - Vampire Warrior Pow/Tgh: 2/2 Rules Text: Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. Rarity: Rare Name: Infernal Plunge Cost: {R} Type: Sorcery Rules Text: As an additional cost to cast Infernal Plunge, sacrifice a creature. Add {R}{R}{R} to your mana pool. Illus. Daarken Rarity: Common Set Number: #138/264 Name: Feral Ridgewolf Cost: 2{R} Type: Creature - Wolf Pow/Tgh: 1/2 Rules Text: Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. Illus. Martina Pilcerova Rarity: Common Set Number: #142/264 Name: Furor of the Bitten Cost: {R} Type: Enchantment - Aura Rules Text: Enchant creature Enchanted creature gets +2/+2 and attacks each turn if able. Illus. Randy Gallegos Rarity: Common Set Number: #143/264 Name: Geistflame Cost: {R} Type: Instant Rules Text: Geistflame deals 1 damage to target creature or player. Flashback {3}{R} Illus. Scott Chou Rarity: Common Set Number: #144/264 Name: Hanweir Watchkeep // Bane of Hanweir Cost: 2{R} Type: Creature - Human Warrior Werewolf // Creature Werewolf Pow/Tgh: 1/5 // 5/5 Rules Text: Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. // Bane of Hanweir attacks each turn if able At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. Flavor Text: He scans for wolves, knowing there's one he can never anticipate. // Technically he never left his post. He looks after the wolf wherever it goes. Illus. Wayne Reynolds Rarity: Uncommon Name: Instigator Gang // Wildblood Pack Cost: 3{R} Type: Creature - Human Werewolf // Creature - Werewolf Pow/Tgh: 2/3 // 5/5 Rules Text: Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. //////////// Trample Attacking creatures you control get +3/+0. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. Illus. Greg Staples Rarity: Rare Name: Into the Maw of Hell Cost: 4{R}{R} Type: Sorcery Rules Text: Destroy target land. Into the Maw of Hell deals 13 damage to target creature. Illus. Raymond Swanland Rarity: Uncommon Name: Kruin Outlaw // Terror of Kruin Pass Cost: 1{R}{R} Type: Creature - Human Rogue Werewolf // Creature - Werewolf Pow/Tgh: 2/2 // 3/3 Rules Text: First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. //////////// Double strike Each Werewolf you control can't be blocked except by two or more creatures. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. Flavor Text: "Hold tight. I've got a surprise for them." Illus. David Rapoza Rarity: Rare Name: Past in Flames Cost: 3{R} Type: Sorcery Rules Text: Each instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} Illus. Anthony Jones Rarity: Mythic Rare Set Number: #155/264 Name: Rakish Heir Cost: 2{R} Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Illus. Winona Nelson Rarity: Uncommon Set Number: #158/264 Name: Reckless Waif // Merciless Predator Cost: {R} Type: Creature - Human Rogue Werewolf Pow/Tgh: 1/1 // 3/2 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif // At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. Illus. Michael C. Hayes Rarity: Uncommon Set Number: #159/264 Name: Scourge of Geier Reach Cost: 3{R}{R} Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Scourge of Geier Reach gets +1/+1 for each creature your opponents control. Flavor Text: Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood. Illus. Jung Park Rarity: Uncommon Name: Skirsdag Cultist Cost: 2{R}{R} Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player. Flavor Text: "Within blood is life. Within life is fire. Within fire is the path to our master's glory!" Illus. Slawomir Maniak Rarity: Uncommon Name: Stromkirk Noble Cost: R Type: Creature - Vampire Pow/Tgh: 1/1 Rules Text: Stromkirk Noble can't be blocked by Humans. When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. Flavor Text: "A responsible king walks among his subjects." Illus. James Ryman Rarity: Rare Name: Tormented Pariah // Rampaging Werewolf Cost: 3{R} Type: Creature - Human Warrior Werewolf // Creatue - Werewolf Pow/Tgh: 3/2 // 6/4 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. //////////// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. Illus. Bud Cook Rarity: Common Set Number: #165/264 Name: Vampiric Fury Cost: 1{R} Type: Instant Rules Text: Vampire creatures you control get +2/+0 and gain first strike until end of turn. Flavor Text: Many peasants secretly admire vampires' galmour and elegance-until they witness a moment of pure bloodlust. Illus. Matt Stewart Rarity: Common Set Number: #167/264 Name: Village Ironsmith // Ironfang Cost: 1{R} Type: Creature - Human Werewolf // Creature - Werewolf Pow/Tgh: 1/1 // 3/1 Rules Text: First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. //////////// First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. Flavor Text: Each night, he abandons the trappings of civilization. //////////// Each morning, he repairs the front door. Illus. Christopher Moeller Rarity: Common Green (31) Name: Ambush Viper Cost: 1{G} Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Flash Deathtouch Illus. Alan Pollack Rarity: Common Set Number: #169/264 Name: Avacyn's Pilgrim Cost: {G} Type: Creature - Human Monk Pow/Tgh: 1/1 Rules Text: {T}: Add {W} to your mana pool. Flavor Text: "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch." Illus. Jana Schirmer & Johannes Voss Rarity: Common Set Number: #170/264 Name: Boneyard Wurm Cost: 1{G} Type: Creature - Wurm Pow/Tgh: */* Rules Text: Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. Flavor Text: The only thing it likes more than discovering a pit of bones is adding to it. Illus. Jaime Jones Rarity: Uncommon Set Number: #171/264 Name: Creeping Renaissance Cost: 3{G}{G} Type: Sorcery Rules Text: Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} Illus. Tomasz Jedruszek Rarity: Rare Set Number: #174/264 Name: Darkthicket Wolf Cost: 1{G} Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: {2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn. Illus. Wayne England Rarity: Common Set Number: #175/264 Name: Daybreak Ranger // Nightfall Predator Cost: 2{G} Type: Creature - Human Archer Werewolf // Creature - Werewolf Pow/Tgh: 2/2 // 4/4 Rules Text: {T}: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. //////////// {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. Illus. Steve Prescott Rarity: Rare Set Number: #176/264 Name: Elder of Laurels Cost: 2{G} Type: Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. Illus. Terese Nielsen Rarity: Rare Set Number: #177/264 Name: Essence of the Wild Cost: 3{G}{G}{G} Type: Creature - Avatar Pow/Tgh: 6/6 Rules Text: Creatures you control enter the battlefield as a copy of Essence of the Wild. Flavor Text: Wander too far into the wild and it may take you for its own. Illus. Terese Nielsen Rarity: Mythic Rare Set Number: #178/264 Name: Full Moon's Rise Cost: 1{G} Type: Enchantment Rules Text: Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control. Illus. Terese Nielsen Rarity: Uncommon Set Number: #180/264 Name: Garruk Relentless // Garruk, the Veil-Cursed Cost: 3G Type: Planeswalker - Garruk Pow/Tgh: 3 Rules Text: When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him 0: Put a 2/2 green Wolf creature token onto the battlefield. // {bg} +1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. Illus. Eric Deschamps Rarity: Mythic Rare Set Number: #181/264 Name: Gatstaf Shepherd // Gatstaf Howler Cost: 1{G} Type: Creature - Human Werewolf // Creature - Werewolf Pow/Tgh: 2/2 // 3/3 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd. //////////// Intimidate At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler. Flavor Text: "What's worse than a wolf in sheep's clothing?" -Wolfhunter's riddle Illus. Mark Evans Rarity: Uncommon Set Number: #182/264 Name: Grave Bramble Cost: 1{G}{G} Type: Creature - Plant Pow/Tgh: 3/4 Rules Text: Defender, protection from Zombies Flavor Text: Nature abhors a zombie. Illus. Anthony Jones Rarity: Common Set Number: #184/264 Name: Grizzled Outcasts // Krallenhorde Wantons Cost: 4{G} Type: Creature - Human Werewolf // Creature - Werewolf Pow/Tgh: 4/4 // 7/7 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. --- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. Illus. Randy Gallegos Rarity: Common Name: Hollowhenge Scavenger Cost: 3{G}{G} Type: Creature - Elemental Pow/Tgh: 4/5 Rules Text: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. Flavor Text: After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in. Rarity: Uncommon Set Number: #188/264 Name: Kessig Cagebreakers Cost: 4{G} Type: Creature - Human Rogue Pow/Tgh: 3/4 Rules Text: Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. Flavor Text: "They put bars on these noble beasts and then wonder why werewolves target our towns." Illus. Wayne England Rarity: Rare Set Number: #189/264 Name: Make a Wish Cost: 3{G} Type: Sorcery Rules Text: Return two cards at random from your graveyard to your hand. Illus. Howard Lyon Rarity: Uncommon Name: Mayor of Avabruck // Howlpack Alpha Cost: 1{G} Type: Creature - Human Advisor Werewolf // Creature - Werewolf Pow/Tgh: 1/1 // 3/3 Rules Text: Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. //////////// Other Werewolf and Wolf creatures you control get +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. Flavor Text: He can deny his true nature for only so long. Illus. Svetlin Velinov Rarity: Rare Set Number: #193/264 Name: Moonmist Cost: 1{G} Type: Instant Rules Text: Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. Illus. Ryan Yee Rarity: Common Set Number: #195/264 Name: Mulch Cost: 1{G} Type: Sorcery Rules Text: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Illus. Christopher Moeller Rarity: Common Set Number: #196/264 Name: Naturalize Cost: 1{G} Type: Instant Rules Text: Destroy target artifact or enchantment. Illus. Scott Chou Rarity: Common Set Number: #197/264 Name: Parallel Lives Cost: 3{G} Type: Enchantment Rules Text: If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead. Illus. Steve Prescott Rarity: Rare Set Number: #199/264 Name: Prey Upon Cost: {G} Type: Sorcery Rules Text: Target creature you control fights target creature you don't control. Flavor Text: "You don't find many old werewolf hunters." -Paulin, trapper of Somberwald Illus. Dave Kendall Rarity: Common Set Number: #200/264 Name: Ranger's Guile Cost: {G} Type: Instant Rules Text: Target creature you control gets +1/+1 and gains hexproof until end of turn. Illus. Steve Prescott Rarity: Common Set Number: #201/264 Name: Spider Spawning Cost: 4{G} Type: Sorcery Rules Text: Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard. Flashback {6}{B} Illus. Daniel Ljungren Rarity: Uncommon Set Number: #203/264 Name: Spidery Grasp Cost: 2{G} Type: Instant Rules Text: Untap target creature. It gets +2/+4 and gains reach until end of turn. Flavor Text: "Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle." - Yonda of Gavony Illus. James Ryman Rarity: Common Set Number: #204/264 Name: Splinterfright Cost: 2{G} Type: Creature - Elemental Pow/Tgh: */* Rules Text: Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard At the beginning of your upkeep, put the top two cards of your library into your graveyard. Illus. Eric Deschamps Rarity: Rare Set Number: #205/264 Name: Travel Preparations Cost: 1{G} Type: Sorcery Rules Text: Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} Flavor Text: Visiting a shrine at the start of a journey makes the traveler more likely to finish it. Rarity: Common Name: Ulvenwald Mystics // Ulvenwald Primordials Cost: 2{G}{G} Type: Creature - Human Shaman Werewolf // Creature - Werewolf Pow/Tgh: 3/3 // 5/5 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics. ////////// {G}: Regenerate Ulvenwald Primordials. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. Illus. Dan Scott Rarity: Uncommon Set Number: #208/264 Name: Villagers of Estwald // Howlpack of Estwald Cost: 2{G} Type: Creature - Human Werewolf // Creature - Werewolf Pow/Tgh: 2/3 // 4/6 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. // At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. Illus. Kev Walker Rarity: Common Set Number: #209a/264 Name: Woodland Sleuth Cost: 3{G} Type: Creature - Human Scout Pow/Tgh: 2/3 Rules Text: Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. Flavor Text: "Whatever did this is near. Death reversion has not yet occurred. Be Alert!" Illus. Tomasz Jedruszek Rarity: Common Set Number: #210/264 Name: Wreath of Geists Cost: {G} Type: Enchantment - Aura Rules Text: Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. Flavor Text: Before you travel the woods of Kessig, get permission from those who died trying. Illus. Jason A. Engle Rarity: Uncommon Set Number: #211/264 Multicolor (4) Name: Evil Twin Cost: 2{U}{B} Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature. Flavor Text: You can always tell the evil one by the dagger he's sticking in you. Illus. Greg Staples Rarity: Rare Set Number: #212/264 Name: Geist of Saint Traft Cost: 1{W}{U} Type: Legendary Creaute - Spirit Cleric Pow/Tgh: 2/2 Rules Text: Hexproof Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat Illus. Igor Kieryluk Rarity: Mythic Rare Set Number: #213/264 Name: Grimgrin, Corpse-Born Cost: 3{U}{B} Type: Legendary Creaute - Zombie Warrior Pow/Tgh: 5/5 Rules Text: Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. Illus. Peter Mohrbacher Rarity: Mythic Rare Set Number: #214/264 Name: Olivia Voldaren Cost: 2{B}{R} Type: Legendary Creature - Vampire Pow/Tgh: 3/3 Rules Text: Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. Illus. Eric Deschamps Rarity: Mythic Rare Set Number: #215/264 Artifact (12) Name: Blazing Torch Cost: 1 Type: Artifact - Equipment Rules Text: Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip {1} Rarity: Common Set Number: #216/264 Name: Butcher's Cleaver Cost: 3 Type: Artifact - Equipment Rules Text: Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3} Illus. Jason Felix Rarity: Uncommon Set Number: #217/264 Name: Cellar Door Cost: 2 Type: Artifact Rules Text: {3},{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. Flavor Text: As if anyone needed another reason to avoid dark, dank cellars. Illus. Rob Alexander Rarity: Uncommon Set Number: #218/264 Name: Cobbled Wings Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature has flying. Equip {1} Illus. Matt Stewart Rarity: Common Set Number: #219/264 Name: Creepy Doll Cost: 5 Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: Creepy Doll is indestructible. Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. Flavor Text: A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate. Illus. Matt Stewart Rarity: Rare Set Number: #220/264 Name: Graveyard Shovel Cost: 2 Type: Artifact Rules Text: {2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life. Illus. Martina Pilcerova Rarity: Uncommon Set Number: #225/264 Name: Grimoire of the Dead Cost: 4 Type: Legendary Artifact Rules Text: {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards in all graveyards onto the battlefield under your control. They are black Zombies in addition to their other colors and types. Rarity: Mythic Rare Name: One-Eyed Scarecrow Cost: 3 Type: Artifact Creature - Scarecrow Pow/Tgh: 2/3 Rules Text: Defender Creatures with flying your opponents control get -1/-0. Illus. David Kendall Rarity: Common Set Number: #230/264 Name: Sharpened Pitchfork Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1} Illus. Winona Nelson Rarity: Common Set Number: #233/264 Name: Trepanation Blade Cost: 3 Type: Artifact - Equipment Rules Text: Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. Equip {2} Illus. Daniel Ljunggren Rarity: Uncommon Set Number: #235/264 Name: Witchbane Orb Cost: 4 Type: Artifact Rules Text: When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. Illus. John Avon Rarity: Rare Set Number: #236/264 Name: Wooden Stake Cost: 2 Type: Artifact - Equipment Rules Text: Equipped creature gets +1/+0. Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. Equip {1} Illus. David Palumbo Rarity: Common Set Number: #237/264 Land (12) Name: Clifftop Retreat Type: Land Rules Text: Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. {T}: Add {R} or {W} to your mana pool. Flavor Text: Where cathars learn to fight not only demons and vampires, but but ignorance as well. Illus. John Avon Rarity: Rare Set Number: #238/264 Name: Gavony Township Type: Land Rules Text: {T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. Illus. Peter Mohrbacher Rarity: Rare Set Number: #239/264 Name: Ghost Quarter Type: Land Rules Text: {T}: Add {1} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library. Flavor Text: Deserted, but not uninhabited. Illus. Peter Mohrbacher Rarity: Uncommon Set Number: #240/264 Name: Hinterland Harbor Type: Land Rules Text: Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. {T}: Add {G} or {U} to your mana pool. Flavor Text: In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad. Illus. Karl Kopinski Rarity: Rare Set Number: #241/264 Name: Isolated Chapel Type: Land Rules Text: Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. {T}: Add {W} or {B} to your mana pool. Flavor Text: Not every church is a place of faith. Illus. Cliff Childs Rarity: Rare Set Number: #242/264 Name: Kessig Wolf Run Type: Land Rules Text: {T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. Flavor Text: When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset. Illus. Eytan Zana Rarity: Rare Set Number: #243/264 Name: Moorland Haunt Type: Land Rules Text: {T}: Add {1} to your mana pool. {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Illus. James Paick Rarity: Rare Set Number: #244/264 Name: Nephalia Drownyard Type: Land Rules Text: {T}: Add 1 to your mana pool. {1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. Flavor Text: "Some see a coastal disaster. I see a fully-stocked seagraf." -Jaadar, ghoulcaller of Nephalia Illus. Cliff Childs Rarity: Rare Set Number: #245/264 Name: Shimmering Grotto Type: Land Rules Text: {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. Illus. Cliff Childs Rarity: Common Name: Stensia Bloodhall Type: Land Rules Text: {T}: Add {1} to your mana pool. {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. Illus. John Avon Rarity: Rare Set Number: #247/264 Name: Sulfur Falls Type: Land Rules Text: Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain. {T}: Add {U} or {R} to your mana pool. Flavor Text: Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces. Illus. Cliff Childs Rarity: Rare Set Number: #248/264 Name: Woodland Cemetery Type: Land Rules Text: Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest. {T}: Add {B} or {G} to your mana pool. Flavor Text: Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead. Illus. Lars Grant-West Rarity: Rare Set Number: #249/264 Basic Land (15/15) Name: Plains Type: Basic Land - Plains Rarity: Basic Land Set Number: #250/264 Name: Plains Type: Basic Land - Plains Rarity: Basic Land Set Number: #251/264 Name: Plains Type: Basic Land - Plains Rarity: Basic Land Set Number: #252/264 Name: Island Type: Basic Land - Island Rarity: Basic Land Set Number: #253/264 Name: Island Type: Basic Land - Island Rarity: Basic Land Set Number: #254/264 Name: Island Type: Basic Land - Island Rarity: Basic Land Set Number: #255/264 Name: Swamp Type: Basic Land - Swamp Rarity: Basic Land Set Number: #256/264 Name: Swamp Type: Basic Land - Swamp Rarity: Basic Land Set Number: #257/264 Name: Swamp Type: Basic Land - Swamp Rarity: Basic Land Set Number: #258/264 Name: Mountain Type: Basic Land - Mountain Rarity: Basic Land Set Number: #259/264 Name: Mountain Type: Basic Land - Mountain Rarity: Basic Land Set Number: #260/264 Name: Mountain Type: Basic Land - Mountain Rarity: Basic Land Set Number: #261/264 Name: Forest Type: Basic Land - Forest Rarity: Basic Land Set Number: #262/264 Name: Forest Type: Basic Land - Forest Rarity: Basic Land Set Number: #263/264 Name: Forest Type: Basic Land - Forest Rarity: Basic Land Set Number: #264/264 |
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