Title: Card Review #215
Description: Messenger of Hades - Gors
redbaronii - October 7, 2006 10:26 PM (GMT)
Another (2) weeks, finally another card review. This time, we would look at the "other" crazily popular card right now in the Japanese metagame.
This card is use by Yugi in the Yu-Gi-Oh R manga (in the special episode). As combination of 3 cards...
Messenger of Hades - Gors
When you have no cards on your field, and you receive damages by card opponent controls, you can special summon this card from your hand. If special summon this way, this card gains the following effect according
to type of damages you received.
- Battle damages: Special Summon a [Messenger of Hades - Kaien Token] (Light/Angel/7/?/?). The attack and defense strength of the token is equal to the battle damages received.
- Card effect damages: Do damages to opponent equal to the damage received
Well, as expected, the art is the same as the one in the manga, of course, with the extra "added effect" (that cannot be shown clearly in the black and white manga anyway). This "Warrior" like Demon sub-type monster looks more like D-Hero (without those lame "D", of course): tight/black clothes, spikey hair, etc...more like crossover of Devilguy and Cloud (FF7)...
This card is a level 7 Dark/Demon with 2700/2500 stats. 2700 attack is like "in median" for a 2 tribute (not the highest for Level 7 either), and Dark/Demon...well, works well with other Demon sub-types, and good for Chaos food...
Well, if it's just a normal 2 tribute monster, why a lot of people run 2 in their decks??
It's not hard to figure out why people run this card (why 2? Well...a deck would become too unstable if one runs too much). This card is another of those "true card advantage machine".
Well, how so? Read the effect...
You will first say..."empty field? Situational".
Then the second would say..."I have to freaking take millions of damages? WTF?"
Well, there's drawback to extreme card advantage...
How I meant by "extreme"? Well, your field would suddenly have 2 monsters on the field (talking about battle damages), or opponent would see one monster, plus the damages he "accidentally" dealt by effect.
Of course, 2 monsters works better, right? I don't have to explain how crazy can a 2700 monster and a monster with average of 1600 (unless against Weenie) from nothing, then the next thing a player see is more monsters...
For the second effect...well, a monster is not bad (but one can get it via a Counter Trap), the extra damages? It's OK, but there's just not much effect damages that are high enough for the "payback" to be good.
Average: 8.0/10 - Well, one can say "even Vandalgion or Voltanis can be special summon". One thing is, while those 2 cards are not bad cards at all, one have to adjust the deck itself so it have to have enough Counter Trap for them to be play. This one? It's not hard to delibrately leave an open field, although it's "predictable" then, but there's just not much opponent can do. Would opponent "not attack" because of it? Well, that would just be stupid on opponent's part...
Mega Mage3003 - October 8, 2006 10:41 PM (GMT)
|QUOTE (redbaronii @ Oct 7 2006, 06:26 PM)|
| and good for Chaos food... |
I thought Chaos was dead.......
Alucard - October 9, 2006 06:38 AM (GMT)
It's worth more then an 8...
GONDORA - October 9, 2006 08:45 AM (GMT)
When you have no LP to lose, this card is useless. (any card almost useless when you almost lose anyway) But every cards have some situation that it's just useless. so why not? I put 2 of them in my decks already.
In Thaialand, many people have 2-3 Gors in their deck now.
Warrior Airman Gors
and many more with Gors But ...still no Dark World Gors in Thailand YET.
...as it can apply to many decks.
Ion - October 9, 2006 07:55 PM (GMT)
|It's worth more then an 8...|
No matter how crazy this thing can get, it's still quite situational. True, it's a crazy turnaround card, but having drawback = can't go much higher than 8.
| I thought Chaos was dead.......|
Come on...it's a freaking joke...(Not to mention, Traditional Format always exist :penguin_14: :penguin_14: )
|and many more with Gors But ...still no Dark World Gors in Thailand YET.|
And they shouldn't exist...Dark World-Gors deck is crap (Even worse than the SJC Top 8 decks...)
redbaronii - October 10, 2006 02:53 AM (GMT)
|It's worth more then an 8...|
No, I cannot give him higher than that. While this card is not bad, it can be quite annoying for you to "lose a draw" because you draw this card when you don't need it (which applies to 90% of the time). Even if you could use it later in the game, that later may be 4 turns later, or never...
I would just say this: Vandalgion is a very good card, and this card is a "better" version of Vandalgion. Both have 1 problem: they cannot be special summon all the time. It's just that one have to built around Vandalgion while one can easily splash this card.
As for Chaos...obviously, that's a joke on those people that just love to find each Light or each Dark monster, mix them together, plus 3x Chaos monster (Soldier --> Sorceror), and call that deck "good".
Shogun - October 10, 2006 03:23 AM (GMT)
You have no idea how much fun I get out of Ojama Trio these days. "No cards on your field". This condition is nice. :penguin_17:
And yes, Dark World Gors deck is horrible. Dark World is a swarm + advantage deck. It shouldn't have 0 cards on the field.
p.s. Looks like the current format promotes a lot of bad LP management. Stein, Lily, Gors etc. =/
madness_hero - October 10, 2006 09:51 AM (GMT)
I have a question with the effect though.
let's say that I have no monster and some Traps in my M/T field when my opponent attacks, I then activate emergency provision and destroy all my traps before I receive the attack.
can I special summond Gors that way?
redbaronii - October 10, 2006 10:14 PM (GMT)
|let's say that I have no monster and some Traps in my M/T field when my opponent attacks, I then activate emergency provision and destroy all my traps before I receive the attack.|
can I special summond Gors that way?
As long as you do so before the damages resolves, yes.
Since you cannot activate Provision at Damage Step anyway...and this card's effect triggered after the damages (at the time effect like [Don Zaloog] activates), so of course, why not?
Alucard - October 11, 2006 07:56 AM (GMT)
|While this card is not bad, it can be quite annoying for you to "lose a draw" because you draw this card when you don't need it (which applies to 90% of the time). Even if you could use it later in the game, that later may be 4 turns later, or never...|
Drawing a card and not needing it is a null argument. That can be said for pretty much every card in the game at some point or another.
Max - October 23, 2006 06:13 PM (GMT)
you are pretty critical, for a card that defines the game as much as gors... dictating many early game scenarios and coming down in such a powerful way: an 8/10? c'mon man get serious 9/10 at absolute worst.
a-hole w/ 9000atk - October 25, 2006 01:06 AM (GMT)
Well, it can result in a dead draw sometimes, but then dead draws happen with other cards that people use, so it doesn't seem so bad; still, I say 8/10's about right.
madness_hero - November 8, 2006 04:45 PM (GMT)
Have 2 questions here.
If i special summon Gors via it's effect, can someone my opponent chain it with Ojama Trio and make the special summond void cause there's something on my field already?
can my opponent activate Torrent Tribute when I special summon Gors via it's effect?