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Title: [DS] Yu-Gi-Oh! Spirit Summoner
Description: THE DS YGO SEQUEL or something else?!


Shinobi Phoenix - July 24, 2006 10:39 PM (GMT)
I was on Gamestop.com (as I mentioned in the Tag Force Thread), and after I checked on Tag Force, I went about my own business, which is DS games for me. So I went to check what's coming and when so I know when to pre-order (like Star Fox Assault, Castlevania - Portrait of Ruin and Phoenix Wright - Justice for All).

And then I came across this interesting this sight...

user posted image


I'm sure a few of you are having the same reaction I did, something along the lines of "WHAT THE F*CK!!!"


OK, when did we drop the ball and miss that? We don't even know the title of the DS or any DS games coming, so what is this...?

Pre-Release Ships: 12/1/06? So does that means the games is coming then or January or what? Is this old info? And even so, we didn't know about it.

I laid the firewood, now let's find the fuel to light it...

Kirby - July 25, 2006 12:27 AM (GMT)
I Remember Hearing About This A Little While Back.

I've Also Seen A Couple Scanned Screen Caps, But I Can't Figure Out Where I Saw Them...

This Is The First I'm Hearing Of A Name, Though.

redbaronii - July 25, 2006 04:23 AM (GMT)
QUOTE
OK, when did we drop the ball and miss that? We don't even know the title of the DS or any DS games coming, so what is this...?


Well, the DS game had been known like forever...and I surely put down "Spirit Summoner" under the upcoming product section last Thursday (or whatever the date the VJ info came)

Don't get me wrong, but I'm just saying this is not the first time I hear this...

P.S. It's NOT shipping 12/1...it's coming December, but that's everything we know about it right now.

OliverPhoenix - July 25, 2006 11:17 AM (GMT)
At least its a DS game so if the promos are good I will probably buy it and get to play it,still what could the promos be this time...

GONDORA - July 25, 2006 11:25 AM (GMT)
Scan from Vjump Vol.9/2006

user posted image

Credit : Janime and J-team

Alucard - July 25, 2006 11:35 AM (GMT)
Wow it looks just like EX 2006.

GONDORA - July 25, 2006 11:44 AM (GMT)
They use the same concept as Nightmare Troubadour with the 3D monsters on the field.

and it said that this game will be released on winter 2006.

You can also find it here

http://www.geocities.co.jp/AnimeComic/7202/ocgnew.htm

Attachment cards : Pending
Genre : card game battle
Price : Pending

ScionoftheFlames - July 25, 2006 07:51 PM (GMT)
Hope it's better than PSP.

Shinobi Phoenix - July 25, 2006 07:57 PM (GMT)
Holy crap, those graphics kick Nightmare Troubadour's ass!!

I wonder how far up in Set it goes... that's the major most important thing to me.

I'm tired of these games skipping cards in various sets that I like. I want my Guardians, my Level Monsters and a bunch of others that regularly get left out of games (until EX2006 that is).

If Tag Force goes up to POTD, this better go that high too.

Ion - July 25, 2006 08:58 PM (GMT)
Shinobi: Since it'll be released on December, I would say that it'll go to 503 (The set after CDIP).

In the end, Konami only begin to know how to properly make a portable YGO game in EX2006...

a-hole w/ 9000atk - July 26, 2006 11:23 PM (GMT)
Well, even though I won't have that kind of money for a while, I've been wanting a DS over a PSP recently, so this'll be good news for me......hopefully. NO MORE GLITCHES LIKE IN ULTIMATE MASTERS THOUGH! :penguin_6:

Shinobi Phoenix - August 9, 2006 06:15 PM (GMT)
Not much information on this game available yet, beyond the screenshots we have... slow week for gaming... everyone talking next-gen more...

And G-Phoria sucks... how many times did Kingdom Hearts fanboyism ruin things?!

Shinobi Phoenix - August 27, 2006 12:06 AM (GMT)
I tend to keep up with my old Gamestop back in NJ and they're saying they're still no set date in their systems however an employee of a different company got a release list setting the date of release as 12/01/06.

I guess for now, until proven otherwise, that's what we're looking at...

~The Priest Seto~ - August 28, 2006 02:11 AM (GMT)
QUOTE (OliverPhoenix @ Jul 25 2006, 06:17 AM)
At least its a DS game so if the promos are good

as long as they ain't situational GX cards and/or E-Heros...they'll be decent atleast. I still want Knight of B. Dragon/B. Dragon Ritual but that'll never happen.

I can hope right? Can't I?

ScionoftheFlames - August 29, 2006 03:47 AM (GMT)
Maybe they'll release Jewel beast promos. O and Seto, How can you be that skeptical. They are still obviously printing the Ceremonial/Bakura duel cards. What have they got to call on after that? GPX? I don't think so. The would hopefully go for Virtual world/Orichalcos. Or at least that wat my childish is logicing.

Shinobi Phoenix - August 29, 2006 04:21 AM (GMT)
QUOTE (ScionoftheFlames @ Aug 28 2006, 11:47 PM)
Maybe they'll release Jewel beast promos. O and Seto, How can you be that skeptical. They are still obviously printing the Ceremonial/Bakura duel cards. What have they got to call on after that? GPX? I don't think so. The would hopefully go for Virtual world/Orichalcos. Or at least that wat my childish is logicing.

So... Where did Mystical Beast come from then...?

Except for the fact they're nearly direct copies of the White Knight team of Manjyome White Thunder.

a-hole w/ 9000atk - August 29, 2006 09:06 PM (GMT)
In speaking of Virtual World.............

RU
KLAM
BA!

RU
KLAM
BA!

GIMME'-GIMME'!

WE'RE DESPERATE FOR MORE REPTILES! Not to mention he'd be one of the few decent ones.

bao magician - September 3, 2006 03:31 PM (GMT)
I'm getting it when it launches

Shinobi Phoenix - September 3, 2006 07:44 PM (GMT)
HOLY OMFG!!!!!!!!!!!!!!

GO WATCH NOW!!!


Yu-Gi-Oh! - Spirit Summoner Trailer on YouTube

This German guy Shriek is the man for getting this early...

I know I'm getting the game now...

And with that showing Jumbo Drill and Ultimate Tyranno, we know POTD is in this game at least... now come on CDIP!!

a-hole w/ 9000atk - September 4, 2006 02:30 AM (GMT)
Good news on POTD being in it; I'd watch the trailer, but I hate dealing with my computer..... Either way, this'll be a good game for testing out the D-Heroes, then.

redbaronii - September 8, 2006 05:04 PM (GMT)
Well..."outdated" update...

Release date in Japan is 11/30 (so 12/1 is not that much off)

SOME CDIP cards will be in the game (>1400 cards)

And the game would work with Nintendo Wi-Fi Connection.

Shinobi Phoenix - September 8, 2006 05:09 PM (GMT)
QUOTE (redbaronii @ Sep 8 2006, 01:04 PM)
Well..."outdated" update...

Release date in Japan is 11/30 (so 12/1 is not that much off)

SOME CDIP cards will be in the game (>1400 cards)

And the game would work with Nintendo Wi-Fi Connection.

REALLY?!!!!!!!!!!!!!!!!!!

NINTENDO WIFI?!!!!!!!!!!!!!!

I'm there...... I'm getting this SOLELY for that fact alone! About time, some real Dueling Online, no YVD or that bullshit YGO-Online Failure.

a-hole w/ 9000atk - September 10, 2006 01:55 AM (GMT)
Sweet-the-fuck-ness! Wi-Fi AND a few CDIP cards extra! I had my mind set on a DS, anyway, but this just seals it.

Shinobi Phoenix - September 15, 2006 12:41 AM (GMT)
Why is it there's not a word on Promos for this game yet?

ScionoftheFlames - September 15, 2006 06:07 AM (GMT)
I was wondering the same thing.

MarikIshizu - September 15, 2006 06:11 AM (GMT)
Only 1800 cards? The GBA game had 2000. ;/

Shinobi Phoenix - September 15, 2006 08:02 AM (GMT)
QUOTE (MarikIshizu @ Sep 15 2006, 02:11 AM)
Only 1800 cards? The GBA game had 2000. ;/

GBA is smaller, and thus has less to give to graphics and interface and more to give to gamedata.

touch screen, graphics and such, it's all shiny and nice, but it does take up space...

plus the advancement of having card mechanics WORK RIGHT.

Eagle_Fierce - September 15, 2006 01:16 PM (GMT)

I have a hard time believing that the DS couldn't handle an extra 200 cards, personally I'd also like to note that the last GBA game (EX2006) only went up to CRV, and still missed a few cards here and there. We've had 3 (going on 4) Boosters since then, and multiple Promos. Thus, if it's true that this game goes up to the CyberDark cards, then my biggest fear towards it is that Spirit Summoner will be like a graphically-orchestrated DM9:EX3, in which the ONLY cards available will be the most commonly abused or the ancient Vending Machine cards that nobody uses. DM9 was an attrocity. It cheated relentlessly, it didn't follow any Restriction, Ban, or # per Deck rule (Some Duelists had 4 Thunderbolt cards, as I recall), no graphics, and about the only thing you could build was a CC or Warrior Rush. NT was much more fogiving in terms of allowing you a decent card-base, but even NT had issues with pack selection. Pretty much everything was geared towards basic mechanics, leaving few of the more complicated cards to play around with.

You know, really ALL DM games have lacked in one area or another.
DM5:Expert Edition (Eternal Duelist Soul) - Very limited card pool, not much interactivity

DM6: EX2 (Stairway to Destined Duel) - More interactive, still limited, characters choreographed Decks.

DM7 (Sacred Cards) - Main-Type system was insane and lost the feel of playing DM to a more PKM-ish, but with cards.

DM8 (Reshef of Destruction) - Main-Type system still sucks, game is made hard as nails to anyone not willing to waste weeks leveling against inferior Decks. Prices for Fictional Cards was unreasonable.

DM9:EX3 (World Championship 2004?) - Not interactive, cheated to the point it didn't care if you saw or not, some characters took so much to unlock that you actually got stuck in the game dueling in circles, Packs usually consisted of up to 2 popular Effect Monsters and at least 1 Non-Effect LV3 or less.

Duel Monsters: Nightmare Traboudour - Fun because it kept to the Anime for the first few hours, but went CC after the Noa Arc. Decks had lots of themes to them, but the game was kept under basic mechanics, as short as a DBZ game, and some glitches did occur. I will, however, give it credit for splashing a good selection of cards into the packs.

WTC2005 - And RPG with more selection, endless opponents to duel, themed Decks, and absolutely no clue what it was doing. The way they shuffled the Ban List let us all in on Konami's little secret that nothing will stay Banned forever, and kept Players constantly checking each week to update their Deck to frequently shifting lists. The story was either non-existent or too subtle for words, and because certain events only happened on certain days, after certain other events had taken place, it was nearly improbable to play without checking a walkthrough at LEAST once. It was fun to duel a Dog and see them have a Maron Deck, but when you're stuck doing that for hours at a time because you have no direction of where to go next, it gets boring quick.

Duel Monsters EX2006 (Ultimate Masters) - This looked promising! Nearly every card up to CRV was involved (short of the Vending Vanillas), allowing endless strategies and fun with quirky mechanics. There were tons of Puzzles, Challenges, and even an Endurance Mode, for anyone wanting to brag about going through 20 bosses in a row using the same bar of 8000LP you start with. However, the more you played it, the more you understood just how flawed the game was. You could have nearly any Deck you wanted, but it MADE NO DIFFERENCE! The AI would punish you CC Style with as much Removal and God Draws as it could muster. Who hasn't been killed by Dark World Warlord - Gold's cheap attempt to insta-dump his Hand and get a Zure, 2 Silver and himself to the Field before wiping your lone Monster out? When that much Removal is in the Hands of an Opponent, they could be attacking with Skull Servants and kicking you butt! Then, let's face it, the Challenges were UN-REAL! A one-sided handicap against a cheating AI with more staples in their little pinky than your entire Deck and you have to not only beat them but do it using specific tactics or without a crucial game mechanic (such as Setting Cards). The Puzzles were good, though, I'll give it that. They really made you think things out without handing you the answer. You don't like any of that? Well, why not just play the game for the dueling....yeah right, we both know the reason. The only way you could PROGRESS do the end of hte game was to complete 96%+ of the game, which meant completing the Puzzles, the Challenges, and the Endurance Mode. Otherwise, you were stuck at Horus with everybody else. Yet, I digress. This game had incredible ambition which was blatantly soured by CC mentality and the Mission: Impossible quests. Yeah, I beat them, but not without making a few Sailors blush at my word usage.

Duel Monsters: Tag Force GX - Don't know enough about it, but we know it must not follow EX rules, as Amazoness Death Ring is involved. This means that most likely the Effects of the cards will not be the same as we know them. Then again, this could EASILY be a plus considering the past few Boosters.

Now, if Spirit Summoner isn't EX, then it already has a lot going for it. However, it also already has a lot going AGAINST it. Games like Forbidden Memories and Reshef of Destruction showed how poorly Konami can execute a fictional/Manga adaptation to dueling. All that NT did was transplant the EX game into an interactive map (and give the God Cards real Effects), similar to DM6. It does wonders for the feel of the game. Personally, I figure that giving the limited card pool, they'll probably just have all of the GX Char cards that have been released, a few choice Warriors, Machines, Demons, and Spellcasters, the Sangenma, some LV Monsters, a handful of Agents for Edo Phoenix's "test" Deck, and maybe the full set of GKs this time. Voila, all 1800 slots filled.

When I see how Spirit Summoner actually plays, then I'll make my final judgment, but as it stands, with limited card supply (4 Boosters less than EX2006, which means at least 7 Boosters and 15 Promos shorter than our current Meta) and no confirmation on Gameplay, I can say I won't be pre-ordering. The last thing I ever want to see is someone getting owned by Shou's 3 BTH and DWG/DDA/DWs. If I'm playing an Anime Game, the characters better be acting Anime. That's what I'm paying them for.

MarikIshizu - September 15, 2006 03:59 PM (GMT)
Uh...the last GBA game went up to SOI....

The PSP Game has around 2448 cards with the possibility of anime-exclusive cards with real rules. It goes up to POTD, and there might be patches later on to add cards.

user posted image

Shinobi Phoenix - September 16, 2006 04:10 AM (GMT)
QUOTE (MarikIshizu @ Sep 15 2006, 11:59 AM)
Uh...the last GBA game went up to SOI....

The PSP Game has around 2448 cards with the possibility of anime-exclusive cards with real rules. It goes up to POTD, and there might be patches later on to add cards.

user posted image

Saying the last GBA went up to SOI is like saying Nightmare Troubadour went up to TLM.

It really didn't it just had a few from that set smacked in at the last moment. Tag Force is likely the same with POTD, and I'm was already figuring the same with CDIP for this game.

MarikIshizu - September 16, 2006 04:45 AM (GMT)
58 out 0f 60 cards from SOI were smacked in at the last minute?

Eagle_Fierce - September 17, 2006 01:32 AM (GMT)

Actually, I stand corrected on that. Yeah, most of the SoI pack was in EX2006. Still, Shinobi is also right that the standard rule in the past has been to provide a couple cards from the newer sets and say it goes up to that Booster series. NT "went up to FET," but all you really got out of it was Nephthys, Enraged Minotaur, and maybe a stray common or two. At the same time, NT lacked some of the more notable cards such as Blowback Dragon, Monarchs, Solar Flare Dragon, LV Monsters, and as I recall Weevil doesn't even own a Howling Insect...and personally I miss not having use of Foxfire, which I could have understood as being too powerful in psuedo-Anime format, but with Kaiba and everyone else under the sun using Spirit Reaper and DWG, that's a moot point. In any case, that was my main issue with NT; it was all about basics. There's nothing wrong with basics, but it limits gameplay. Spirit Summoner will probably be less structured and more themed to only the Decks that other AIs use. That's my prediction, anyways. Regardless, I've already reserved any further opinion for after the game is released and we know what it's like.

Shinobi Phoenix - September 17, 2006 05:44 AM (GMT)
QUOTE (MarikIshizu @ Sep 16 2006, 12:45 AM)
58 out 0f 60 cards from SOI were smacked in at the last minute?

How long was Tag Force delayed...? They gave us POTD BECAUSE it's late, incomplete as usual I'll bet.

Newsflash, in these kinds of games where things are best kept up to the minute, YES, things will get added or thrown in on short notice.

Same reason, Nintendo disallowed 3rd-party developers from adding multiplayer online, because much like Sony would do, it would be ill-completed and half-ass functionality for the sake of "extras" trumping up the production cost and retail price of the game rather then focusing on the game at large to be playable and not just finished by polished.


Why bother to do incomplete sets in these games at all, I ask you? In fact, why leave even older cards out, I understand the more useless ones, but I've seen some very useful old stuff tossed to the wind.

Just today, I was building a new deck for NT (which Eagle knows is for the God duel with Yami Marik), and I just noticed this game doesn't have Spear Cretin. OLD RELIBLE SPEAR CRETIN?!!! Flip and tribute monsters best friend, left to nothing?

EDIT:
Oh, and Eagle, NT went up to TLM as I said. Remember Elemental Mistress Doriado is in it as well as a few other TLMs (like Rock Bombardment, Royal Surrender, and the very commonly used Kozaky's Self-Destruct Button), but nothing like any Ancient Gears or E-heroes. ALSO, supposedly Winged Kuriboh is in the game, but has to be unlocked by having YGO-GX Duel Academy for GBA inserted into the GBA slot of the DS. I haven't seen this debunked and I don't own the game to try it myself.

SearchmanDS - September 19, 2006 12:42 AM (GMT)
QUOTE (Shinobi Phoenix @ Sep 16 2006, 11:44 PM)
ALSO, supposedly Winged Kuriboh is in the game, but has to be unlocked by having YGO-GX Duel Academy for GBA inserted into the GBA slot of the DS. I haven't seen this debunked and I don't own the game to try it myself.

It does work. I was a skeptic, but when I tried it, it got 3 Hane Kuribo.

GONDORA - September 20, 2006 03:03 AM (GMT)
3 Promos:

Masukudo Chopper
Earth/?/1/100/100
???

Hunter Owl
ฺWind/Winged-beast/4/1000/900
???

ีBurein(Brain?) Crusher
?/Insect/7/2400/500
???

From Mr.XYZ dragoncannon

Source : http://bbs.newwise.com/viewthread.php?tid=...&extra=page%3D1

ScionoftheFlames - September 20, 2006 09:36 AM (GMT)
Masked Chopper?

Brain Crusher could be the sequel to Brain Jacker. Or was that a fiend?

Eagle_Fierce - September 20, 2006 01:22 PM (GMT)
Yeah, that's Masked Chopper and Brain Crusher. Brain Crusher sounds more like a Discard Effect to me (remember Mind Crush?)...I mean, what other "Gain Control of this Monster" Effects could they use? Brain Control once per turn? Dark Necrophia for Insects? Mutant High Brain? Brain Control in Monster form would be kinda dull and pointless for Insects, which Swarm and Infect. Dark Necrophia for Insects would be fun to see, and more than enough support to RFG 3 Insects for it if they wanted, but it's a little off-theme. Mutant High Brain with 2400ATK would be INSANE for those of us that don't pour Removal over our Decks like thick syrup. Still, for a LV7, it'd almost earn that Effect. Regardless, it sounds like some form of manipulation Effect, either swiping or just disabling....That might be interesting; an Effect that prevents Monsters engaged in Battle from DEFENDING again. We've had attackers for a while now, but being so "crushed" as to be paralyzed when a big Monster is charging past you on its way to your master...In any case, we won't know what the cards do for a while longer, but at least it' not another Warrior or Machine. Insect, Bird, and Plant? Animal? Mineral? Honestly, when I heard Masked Chopper, I couldn't help but think of that Helmet Head Monster from the "Legend of Zelda: A Link to the Past." At the same time, I wonder if it'll be a Venus Flytrap in a cape and cowl....No, no, my bad. That's the next E-Neo.

I'll be keeping an eye for Hunter Owl, though I have a feeling it won't be all that grand a card, even for a Promo. BTW, Scion, yeah, Brain Jacker was a Demon Monster version of Theft.

Shinobi Phoenix - September 20, 2006 06:27 PM (GMT)
As a weak attempt at a pun:

Masked Chopper...
-- a "chopper" is a slang term for motorcycle.
-- Masked (or Kamen) Rider is always seen riding on a motorcycle in fact, it's practically trademark, Kamen Rider always has a bike.
-- E-Heroes and Neo Spacians are Megaman rip-offs, and Neos is a direct Megaman X/Guyver crossover rip-off.


So maybe Masked Chopper is a rip-off of Masked Rider.


BTW-- "Masukudo," that's a new word for me. Is that "mask" or another word for "masked" because I though the normal and regularly used word for Masked was "Kamen" (ala: Tuxedo Kamen, Kamen Rider)?

redbaronii - September 20, 2006 10:57 PM (GMT)
Effects: (According to BBS text)

GX03-JP001
Brain Crusher
Dark/Insect/7/2400/2000
When this card destroyed monsters as a result of battle and send it to Graveyard, you may special summon 1 of the destroyed monster from Graveyard at the end of that turn. This effect can only be used once per turn.

GX03-JP002
Hunter Owl
Wind/Bird/4/1000/900
Increase the attack of this monster by 500 for each other Wind main-type monster face-up on your field. When there's another Wind main-type monster on your field, this card can't be the target of attack.

GX03-JP003
Masked Chopper
Earth/Demon/1/100/100
When this card destroyed an opponent's monster as a result of battle, deal 2000 damage to opponent

Meteor_Black_DragonX - September 20, 2006 11:14 PM (GMT)
Brain crusher is a nice boost for insect decks, the others are so so though owl would go nicely in a harpy deck




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