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 Current rules, The um Current Rules
Cheoydd da
Posted: Nov 20 2005, 01:56 AM


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-No Taxes

-Free trade

-No military

-Neutrality to both Roman and Barbarians

-Mining guild

-Weak Central government

-Barbarians and Romans accepted to join

-Slavery is legal (Changed as of October 12th 2005)

-Guilds goal: Your happiness

-Free Education

-The lazy shall not be fed by the government

-Freedom of religion (No violent cults)

-Freedom ofsexual prefernce

-Small civialian peacekeeping force (Militia, police, etc)

-More rules can be added

-Discrimination IS allowed. To any extent ... as long as it doesnt physically harm. (Changed as of October 15th 2005)

-Monopolies are allowed

-

IN SHORT:

Everything is legal exept the obvious such as murder, theft really

Though they can be done if directed at non-guild members and if theft is roleplayed and murder also (assasin) it may be legal.
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philjwill
Posted: Nov 23 2005, 06:33 PM


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Suggested changes to the rules.

-military for 'finding' cattle and 'borrowing' resources
-romans not accepted, but trade allowed
-
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Fuzz
Posted: Dec 7 2005, 06:43 PM


Lumberjack


Group: Admin
Posts: 95
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Joined: 6-December 05



QUOTE
Weak Central government


Bad Idea to me
Just imagen this

Eblani orders 30 top on the line short swords How in the world will they get there swords in a deascnt amout of time??

Now if the goverment had more power they could order sowrds with the goverment then the goverment will assgin to the right people like the goverment tells the miner divion that 60 iron ores are needed then tells the woodcutters that they need 30 sets of firewood then tells the smulters that when the divlery men come in that they need the iron ore smulted to iron bars. then tells the smithers that when the bars come in to start hammering out the swords.

when the order is over everyone gets payed


Sound good?


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Fuzz
Posted: Dec 7 2005, 06:45 PM


Lumberjack


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Joined: 6-December 05



o and
QUOTE
Monopolies are allowed


We should be the Monopoly and contral the weapon-making market

We will be the best at making weapons. Everyone should know to come here for there fighting gear then maybe expand in to other areas?
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Cheoydd da
Posted: Dec 8 2005, 04:05 AM


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Ok I gotta revise this .... Chicken Scratch is too good for you guys now tongue.gif

If anyone would like to write up a constitution be my guest, I will certsinly reveiw and and let others ... but it'll be up to all in the guild to decide.
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Fuzz
Posted: Dec 8 2005, 04:12 AM


Lumberjack


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I'll write something up
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Fuzz
Posted: Dec 9 2005, 04:04 AM


Lumberjack


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Posts: 95
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Joined: 6-December 05



Here is what I got so far

Frist of There is 3 leaders
1. the military Leader
2. the Diplomacy guy
3. the Manger
(Name of the leaders Im not sure of)

They will be voted in and can be voted out if they dont meet requrments or/and don't do there dutys

They dutys
1. Military guy
-Portact borders
-Plan battles
-Run and train Milita
-And Most of all Train Troops
2.Diplomacy guy
-Visit and keep in good relsions with allys
-Make treatys(Where write them up then it will be revisw by the rest of the leader then finlly voted on by rest of the clan)
3. the Manger
-Makes sure that leaders are doing there jobs
- Makes and maintans buguet(also be voted on by the rest of clan
-Takes contracts and assgins who does what(example is in my frist post)
- Collects taxes(I know this is a touchy issue but I think Taxes are impoant but its not a driect tax sooo nobody will going to your house deamdening money I'll get back to this part later.)

As of right now the only requrment is that you must be voted in.


Right now there will only be 3 govement workers and thats the leaders but as we grow there will be people under the leaders that will help look over everything.

well thats all I got right now what do you all think I know I went alittle away from what was planed but what you all think?
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Fuzz
Posted: Dec 9 2005, 04:18 AM


Lumberjack


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Diplomat that is the Diplomacy guy is looks and sounds better
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Xenophon (Brathair Prasgan)
Posted: Dec 9 2005, 05:02 AM


Unregistered









QUOTE
-No Taxes

-Free trade

-No military

-Neutrality to both Roman and Barbarians

-Mining guild

-Weak Central government

-Discrimination IS allowed


Well I will not tell you how to run your guild as it is yours not mine, but I would like to say a few things if I may about some of these rules.

No Taxes - This may be a bad idea. Taxes are used to fund large manicipul projects such as bridges, health care, town halls, and the like. I can see where in a small group where everyone pitches in taxes could be ignored but when you get bigger some will pitch in more then others and you may even get some free loaders. With taxes you will be able to pay members to create the huts you need or hire outside help if you can't yourself. Again in a small group this could be fine, but in larger and later on in the game you will find people will pitch in less and less, and things you want/need done will take a lot longer.

Besides you can always make the tax dynamic where it could be less at periods when there isn't much needed or more then there is dire need. Also tax can fund the military you will need, more on the military later.

Free Trade - A good idea, and on my guild is to partake upon. But you may want to consider having a small fine say a 1 dollar to enter your city, this way you can help pay for militia needed to stop thieves and the like.

No Military - blink.gif . Ummm, where to begin. First off declaring yourself friends to everyone will attract those that would do harm like flies to dung. They will see you as easy pickings, and why not you have no military to hunt them down let alone stop them. Armies will come and plunder your city for riches and all you will be able to do is throw some stones and sticks. Its a paradox of power, the more military power you have the less need you have of it. Though the temptation to use a powerful military power is always present (what is the point of training someone for war if you dont intend to use them as such?).

I can't stress enough the need for military, there is not a country on this planet who does not have one, why? Because those that decreed to hold no military or at the very max a weak one found themselves at the end of a sword of a person who didn't hold the same notions or morals.

We are what we are, man has been killing himself since he first walked this planet, and will continue to until he is dust.

Neutrality to both Roman and Barbarians - Noble thought, that might actually work within this community of Role Players. Just make sure you aren't between any big legions or warbands or you will find yourself under a new command, especially with your no military policy.

Mining guild - You may find there not enough people to fill this guild to make it worthwhile to have as a .... rule? Most people will find digging at rocks a less then entertaining experiance to hold to it for any length of time.

Weak Central government - There is possibly no greater way to destroy peoples respect for your beliefs and goals then having the figure head/leader be seen as weak. If you are weak no one but the die hards will stay with you, and even then they will start to think of taking over the spot themselves. I will use my country as an example: Canada has, for a lack of a better word, weak government. Its structure is good but the people who run it are slime under the sewer for most who live my country (my opinion included with theirs). Why? Because 1) they have no real back bone, not since Pierre Trudeau and look, everyone or almost everyone knows his name for better or worse (lol the bastard actually called Fidel Castro a good guy during the missle crisis after going to visit Cuba)

Discrimination IS allowed - huh.gif Is this a joke? If you let people make fun of each other or discriminate due to whatever, it will not take longer for it grow. If I called a black "dumb mussle" (sorry for those who are, just making a point) I doubt the person is going to take it well, and he will (if he has any pride) defend himself by calling back on the person with something likely worse. And so the cycle continues.

Jokes are good, sometimes rabbi and priest jokes are funny but having it in the rules that you can is a very, very good way of having people flame each other in short order. Just have a rule with something with the likes of Tasteful or better yet No dicriminantion allowed if you do the admin my take action. This way if no one is hurt by the comment you can let it slip or if they are you can point to the rules and say it was not allowed and you are taking action because of its hurtful nature.


Well thats all I got, I hope I have been of help I would like to see this guild survive to at the very least the release date of RV, and not see itself destroyed by its very own rules sad.gif

Xeno.
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Fuzz
Posted: Dec 9 2005, 05:11 AM


Lumberjack


Group: Admin
Posts: 95
Member No.: 10
Joined: 6-December 05



Those rules listed at teh top mean nothing right now as we are working on new ones just to say biggrin.gif
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Xenophon (Brathair Prasgan)
Posted: Dec 9 2005, 07:36 AM


Unregistered









I see, well the best of luck to ya. I hope you at least decide on somesort of military, it would be a shame to see your guild get killed because you wanted to set an example.
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Fuzz
Posted: Dec 9 2005, 04:04 PM


Lumberjack


Group: Admin
Posts: 95
Member No.: 10
Joined: 6-December 05



No worrys, will put up a fight
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Cheoydd da
Posted: Dec 10 2005, 04:28 PM


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Yes a few revisions are needed, and for to be quick on them hers what is void:

- No military (There is one, but to what extent is in debate)

- Mining Guild (Its now a weapon-smithing guild)

- Neutrality to Romans (Hostile, though I think we could allow merchants .. no weapons though will be traded)

- Weak Central Government (Is still not strong, but not as loose, looser then most democracies , yet tougher then ancient greek democracy)

- No taxes (Maybe a small percent of income (tax?) to help maintain the building, militia, and improvements)

- Discrimination ( Under revision of wording and meaning)

==================================================

Well, perhaps there can be somewhat improtant figures. Though, I'd like that they be dependant on the people, so they do not become corupt or foolish in thier ways.

I dont want this guild to turn into the USSR (Officals abused thier power and made few rich, while starving tens of millions), or Nazi party (The preisdent, became dictator)

Anyways, this is sortof like the Americans Colonist Articles of Confederation, was good for a while, but definitly needed to be changed. So The guild members and others sould help shape this.

Also, I think the Manager should ask for applicants to a contract. Not promise that X, Y, and Z will do it. When Z is already busy.
=======================

I do not know if diplomacy will be of much use actually. Though I will let that be, I dont want to let something/one good slip through my hands wink.gif

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Fuzz
Posted: Dec 10 2005, 05:33 PM


Lumberjack


Group: Admin
Posts: 95
Member No.: 10
Joined: 6-December 05



QUOTE
- No military (There is one, but to what extent is in debate)


MY side of the debate is that We need one becasue once our custmers find out we have no military they will demamde lower prices to the point were we are making weapoins for peopel so they dont kill us. If we show that we make good weapons and know how to use them just as well we could have slightly higher pirces and get away with it.

My 2 cents
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Fuzz
Posted: Dec 10 2005, 05:38 PM


Lumberjack


Group: Admin
Posts: 95
Member No.: 10
Joined: 6-December 05



QUOTE
- Weak Central Government (Is still not strong, but not as loose, looser then most democracies , yet tougher then ancient greek democracy)


Think of us as a Compny if there isnt stronge rules on the bussions men than the bussions will fall apart, We as a compny that sell weapons must be orgains to get the best weaopns out as fast as we can basicly to the point were they ask for a short sword we hand them one. in a weak govemnet they would frist have to find some one(person a) to tell them that then need a sword then person a goes and mines the ores for the sword while person b already has one made that he can sell.

If we are orgains it will work better, to be orgains we need a stronge centeral govement.


I know that might of been hard to understand with all the grammer and speelingn errors.
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