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The Eater of Children
Group: Staff (C)
Member No.: 9
Joined: 18-December 05
What appears to be a large, white granite wall dominates the flat foggy plains. Around 20 soldiers seemed to be standing in the muddy and wet grass infront of the wall, waiting for something.
The soldier's armor looks painstakenly crafted with small details engraved into the black metal. On the right hand of each soldier is a large shield which is decorated with what appears to be a skeleton with flames bursting from its eyes. In the right hand, a large black sword with strange engravings..
Through the fog, a much larger battalion of troops seem to emerge. These soldiers are in plain armor that looks like it was quickly created. Their swords appear crude, but through sheer numbers, it appears as they'll achieve victory.
Suddenly one of the black armored soldiers raises his sword... "LET US SPILL THEIR BLOOD ONTO INTO THE GREAT ABYSS!"
This sees to be a code word, as suddenly, from the top of the wall, soldiers rise up with muskets. Clothed in black robes, they begin fire on the other army...
On the other side of the wall appears a large fortress surronded by murky black water. In the very top of this fort, a man sits in an empty room that overlooks the wall. The room is completely empty except for a crudely crafted throne. and a purple rug leading to the throne. The man sits in the dark, but his face is still shown; He appears in his late 80s, early 90s. His frail. bony hands hold onto the arms of the chair... He starts to speak in a raspy, almost quiet voice...
"The gates of paranoia have been forced open,
The walls of destruction have been sieged,
And the tides of war have risen...
Yes, now, after that short cutscene!
The stereotypical 4.... But, I'll have tons of upgradable junk..
This mage is a new begginner and student in the arts of magic. He hasn't made up his mind about what type of magic he wants to specialize, leading up to thousands of possibilities.
Learning Skills with the Mage
The mage requires spellbooks to learn spells. For a spell of Learn Ratiing 1(LR1) you must use the spellbook 5 times. For a LR2, you must use the Spellbook 10 times. For LR3, it requires 20 times, and so on and so forth...
The Archer is a pro with a bow(LOLZ IT RYMED) This Archer hasn't yet decided what type of Archer he wants to be. The Archer is a long range specialist that snipes anyone who attempts to attack him...
Learning Skills with the Archer
The archer learns general skills such as snipe shot, etc. But to achieve elemental/magic attacks with his bow, he must either upgrade into a certain job, or use specialized arrows.
The rogue is the speedemon of the group. Capable of diapearing and taking enemies by suprise, he's not to be taken lightly. The rogue can either upgrade into more stealth oriented classes or more thiefing classes...
Learning Skills with the Rogue
The rogue learns skills as it levels up or getting trained.
The recruit is a lowly warrior who is slowly trying to work himself up. Though talented in physical fights, he is neither better in attack or defense. When you upgrade classes, you can probably upgrade to a more stat specific classes.
Learning Skills with the Recruiti
The Recruit can learn skills by leveling up, getting trained by someone else, or using a combination of attacks to form a new skill.
All players start in Amhearst, the capital of The Republic of Fitalda. This is a large port city with ships constantly coming and going as they see first. The area near the ports is a merchant paradise. The rest of the town is assorted bars, hotels, etc. The city also has a large castle which serves as the meeting place for the republic...
Sign Ups and other stuff
Member No.: 1
Joined: 15-December 05
Name: Jethro "Peacemaker" Clayton
Bio: Though he grew up your normal, typical life, Jethro tired of his home city of Amhearst, and left to find a different way of life, travelling to a country of sand. Having endured the harsh environment of the deserts, Jethro recieved word of unrest in his hometown, and only arrived recently by boat.
After a fight with a snake, Jethro's face looks quite cruel and gruesome, complimenting his rough outlook on life. Though he usually hides his face under a wide-brimmed hat, his no-longer functioning left eye is usually enough to deter people from looking at him. He's an ugly man, and he would have it no other way.
His encounters in the desert have tought him that he, personally, is too slow to catch and evade his foes in close combat, but as an Archer he was quite profound, and his judgemental skills only improving with the loss of his left eye.
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